Dialga (Origin): Master League IV Guide

How far your IVs can slip before this Master League attacker gives up specific matchups, using its signature move. Breakpoints, bulkpoints, CMP, and named matchups across the full best-buddy grid, over all 9 ordered shields, your-opp (0-0 .. 2-2).

Format credit: the structure, terminology, and presentation of this guide are adapted from XehrFelrose's Master League IV deep dives. In particular the "Terms to know" vocabulary (including the "Premium" vs "Thrifty" IV framing), and the per-stat by best-buddy by shield breakdown, follow XehrFelrose's work. The numbers here are independently re-simulated with this project's own engine, not taken from the video.

What this covers

Terms to know

Breakpoint
An attack-stat threshold where your fast move deals 1 more damage to a specific opponent. Most impactful on fast moves that fire every turn.
Bulkpoint
A defense-stat threshold where a specific opponent's fast move deals 1 less damage to you.
CMP (charge-move priority)
When both Pokemon throw a charged move on the same turn, the one with the higher attack stat goes first. "CMP lost" means a lower attack IV drops you below an opponent's attack, so you would lose that simultaneous-throw.
Shields (you-opp)
Shield scenarios are written you-opp (your shields first). This guide covers all 9 ordered scenarios (0-0, 0-1, 0-2, 1-0, 1-1, 1-2, 2-0, 2-1, 2-2), so "you 2 / opp 1" (2-1) is distinct from "you 1 / opp 2" (1-2). Even energy, standard movesets.
BB (best buddy)
Best-buddy boost adds one level (L50 to L51). In Master League there is no CP cap, so that level fully applies.
Premium vs Thrifty IVs
Terminology from XehrFelrose (video). Defined here mechanically, not as a gameplay call: a Premium spread drops no matchups versus a perfect (hundo) IV spread in the stated case; a Thrifty spread drops only the matchups listed next to it. Whether those matchups matter is your call.

These terms and the breakdown that follows are adapted from XehrFelrose's Master League IV deep dives.

The build

This guide assumes Dialga (Origin) with its signature move. Base stats atk 270 / def 225 / hp 205.

Check my IVs

Paste one or more candidate spreads as atk/def/hp (for example 15/15/14, 15/14/15), and this builds a PvPoke-style matchups table showing only the matchups where those spreads differ. Spreads that agree everywhere are hidden, so the table stays scannable. This guide covers IVs 15 down to 12; the richest close-call detail is on spreads that drop a single stat. Enter two or more spreads and you also get a leftover-HP margin view (how much more convincingly each wins) and a ✦ marker for matchups that flip when you toggle your own best-buddy (L50 ↔ L51) in the selected Case.

Versus the Master League meta

Win/loss at a perfect IV on the 3 even shields (0-0, 1-1, 2-2), in the best buddy, vs a best-buddy meta case (you L51 vs opponents L51), vs the 60-strong Master top-60. The full per-shield picture is in the stat tables below.

Shield-dependent (split on even shields): Palkia (Origin), Zygarde (Complete Forme), Kyurem (White), Xerneas, Reshiram, Ursaluna, Eternatus, Reshiram (Shadow), Lugia, Necrozma (Dawn Wings), Zekrom, Lugia (Shadow), Palkia (Shadow), Garchomp (Shadow), Metagross (Shadow), Keldeo (Resolute), Garchomp, Keldeo (Ordinary), Latios (Shadow), Landorus (Therian), Solgaleo, Gholdengo, Dragonite (Shadow), Latios, Groudon (Shadow), Goodra, Latias (Shadow), Togekiss.

What best buddy changes (at a perfect IV)

Matchups best buddy (L51) gains over not best-buddying (L50), holding the meta's best-buddy status fixed. Even shields, perfect IV.

Vs a non-best-buddy meta

Gains: Dialga (Origin) 0-0, Dialga (Origin) 1-1, Dialga (Origin) 2-2, Kyogre 1-2, Solgaleo 2-1

Vs a best-buddy meta

Gains: Florges 0-1, Florges 1-1, Florges 2-2

Attack IVs

Attack at a perfect IV: 240.9 at L51 (best buddy), 239.5 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14238.6Kyogre, Dialga (Origin), GroudonDragonite (Shadow)-
13237.8Kyogre, Dialga (Origin), GroudonFlorges, Dragonite (Shadow)
12237.0Kyogre, Dialga (Origin), Groudon, LatiosFlorges, Dragonite (Shadow)

No best buddy, vs a best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14238.6Latios-
13237.8LatiosSolgaleo
12237.0LatiosMelmetal, Solgaleo, Gholdengo, Mewtwo (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Atk:
  • Togekiss 1-0 energy banked: still wins but banks 50 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 50)
  • Togekiss 2-0 energy banked: still wins but banks 50 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 50)
12 Atk:
  • Gholdengo 2-1 near-death win: still wins but barely survives, 19 HP left of 184 -- a perfect 15/15/15 keeps 119
  • Mewtwo (Shadow) 2-2 energy banked: still wins but banks 98 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 100)
  • Togekiss 1-0 energy banked: still wins but banks 50 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 50)
  • Togekiss 2-0 energy banked: still wins but banks 50 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 50)

Best buddy, vs a non-best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14240.1-Gyarados (Shadow)-
13239.2Kyogre, Dialga (Origin), GroudonGyarados (Shadow)
12238.4Kyogre, Dialga (Origin), GroudonGyarados (Shadow), Dragonite (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Gyarados (Shadow) 2-2 energy banked: still wins but banks 98 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 100)
13 Atk:
  • Florges 0-0 energy banked: still wins but banks 50 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 50)
  • Florges 1-0 energy banked: still wins but banks 50 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 50)
  • Florges 2-0 energy banked: still wins but banks 50 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 50)
  • Gyarados (Shadow) 2-2 energy banked: still wins but banks 98 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 100)
  • Kyogre 2-2 near-death win: still wins but barely survives, 15 HP left of 185 -- a perfect 15/15/15 keeps 85
12 Atk:
  • Florges 0-0 energy banked: still wins but banks 50 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 50)
  • Florges 1-0 energy banked: still wins but banks 50 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 50)
  • Florges 2-0 energy banked: still wins but banks 50 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 50)
  • Gyarados (Shadow) 2-2 energy banked: still wins but banks 98 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 100)
  • Kyogre 2-2 near-death win: still wins but barely survives, 15 HP left of 185 -- a perfect 15/15/15 keeps 85

Best buddy, vs a best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14240.1Kyogre, Dialga (Origin), GroudonDragonite (Shadow)-
13239.2Kyogre, Dialga (Origin), GroudonFlorges, Dragonite (Shadow)
12238.4Kyogre, Dialga (Origin), Groudon, LatiosFlorges, Dragonite (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Dragonite (Shadow) 2-2 energy banked: still wins but banks 50 less energy than a perfect 15/15/15, about one fewer charged move (now 50, was 100)
  • Zacian (Crowned Sword) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 Atk:
  • Dragonite (Shadow) 2-2 energy banked: still wins but banks 50 less energy than a perfect 15/15/15, about one fewer charged move (now 50, was 100)
  • Zacian (Crowned Sword) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Atk:
  • Dragonite (Shadow) 2-2 energy banked: still wins but banks 50 less energy than a perfect 15/15/15, about one fewer charged move (now 50, was 100)
  • Togekiss 1-0 energy banked: still wins but banks 50 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 50)
  • Togekiss 2-0 energy banked: still wins but banks 50 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 50)
  • Zacian (Crowned Sword) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Defense IVs

Defense at a perfect IV: 202.9 at L51 (best buddy), 201.7 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14200.8--
13200.0Groudon-
12199.2Groudon, Ho-Oh (Shadow), Tapu Lele
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Def:
  • Solgaleo 0-0 near-death win: still wins but barely survives, 11 HP left of 184 -- a perfect 15/15/15 keeps 34
12 Def:
  • Tapu Lele 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-2 near-death win: still wins but barely survives, 22 HP left of 184 -- a perfect 15/15/15 keeps 53

No best buddy, vs a best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14200.8Groudon, Ho-Oh (Shadow)
13200.0Groudon, Ho-Oh (Shadow), Tapu Lele
12199.2Xerneas, Groudon, Yveltal, Florges, Giratina (Altered), Ho-Oh (Shadow), Tapu Lele
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Def:
  • Tapu Lele 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-2 near-death win: still wins but barely survives, 22 HP left of 184 -- a perfect 15/15/15 keeps 53
12 Def:
  • Giratina (Altered) 1-2 near-death win: still wins but barely survives, 15 HP left of 184 -- a perfect 15/15/15 keeps 54
  • Tapu Lele 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-2 near-death win: still wins but barely survives, 22 HP left of 184 -- a perfect 15/15/15 keeps 53

Best buddy, vs a non-best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14202.0Solgaleo
13201.2Solgaleo
12200.3Solgaleo
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Def:
  • Kyurem (White) 1-1 near-death win: still wins but barely survives, 8 HP left of 185 -- a perfect 15/15/15 keeps 84
  • Solgaleo 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 Def:
  • Kyurem (White) 1-1 near-death win: still wins but barely survives, 8 HP left of 185 -- a perfect 15/15/15 keeps 84
  • Solgaleo 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Def:
  • Kyurem (White) 1-1 near-death win: still wins but barely survives, 8 HP left of 185 -- a perfect 15/15/15 keeps 84
  • Solgaleo 0-0 near-death win: still wins but barely survives, 12 HP left of 185 -- a perfect 15/15/15 keeps 49
  • Solgaleo 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Best buddy, vs a best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14202.0--
13201.2Groudon-
12200.3Groudon, Ho-Oh (Shadow), Tapu Lele-
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Def:
  • Solgaleo 0-0 near-death win: still wins but barely survives, 12 HP left of 185 -- a perfect 15/15/15 keeps 35
12 Def:
  • Tapu Lele 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-2 near-death win: still wins but barely survives, 23 HP left of 185 -- a perfect 15/15/15 keeps 54

HP IVs

HP at a perfect IV: 185 at L51 (best buddy), 184 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

HPHPMatchups dropped (you-opp)
14184-
13183-
12182

No best buddy, vs a best-buddy meta

HPHPMatchups dropped (you-opp)
14184-
13183
12182
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
12 HP:
  • Palkia (Origin) 1-1 near-death win: still wins but barely survives, 15 HP left of 182 -- a perfect 15/15/15 keeps 108

Best buddy, vs a non-best-buddy meta

HPHPMatchups dropped (you-opp)
14185-
13184-
12183-
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 HP:
  • Kyurem (White) 1-1 near-death win: still wins but barely survives, 8 HP left of 184 -- a perfect 15/15/15 keeps 84
12 HP:
  • Kyurem (White) 1-1 near-death win: still wins but barely survives, 7 HP left of 183 -- a perfect 15/15/15 keeps 84

Best buddy, vs a best-buddy meta

HPHPMatchups dropped (you-opp)
14185-
13184-
12183-

Every spread with all three IVs from 12 to 15 (the practical range above the 10/10/10 legendary catch floor), sorted so the spreads that drop nothing come first. "Premium" drops no matchups versus a perfect IV in the stated case; everything else lists exactly what it gives up. The first two tables compare against a best-buddied meta (the realistic, harder case); the last two against a non-best-buddied meta, which is strictly easier.

If you best buddy (L51), vs a best-buddy meta

CP and stats at L51; drops measured in the best-buddy vs best-buddy case. A ▲ marks a spread that drops nothing but still spends a shield or banks a charged move less; see Check my IVs.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
467915/15/15100.00%240.9202.9185drops nothing (Premium)
466815/15/14100.00%240.9202.9185drops nothing (Premium)
466214/15/15 ▲99.65%240.1202.9185drops nothing (Premium)
465214/15/14 ▲99.65%240.1202.9185drops nothing (Premium)
466915/14/1599.58%240.9202.0185drops nothing (Premium)
465815/14/1499.58%240.9202.0185drops nothing (Premium)
465815/15/1399.46%240.9202.9184drops nothing (Premium)
465314/14/15 ▲99.23%240.1202.0185drops nothing (Premium)
464214/14/14 ▲99.23%240.1202.0185drops nothing (Premium)
465915/13/1599.17%240.9201.2185drops nothing (Premium)
464915/13/1499.17%240.9201.2185drops nothing (Premium)
464114/15/13 ▲99.11%240.1202.9184drops nothing (Premium)
464815/14/1399.05%240.9202.0184drops nothing (Premium)
464715/15/1298.92%240.9202.9183drops nothing (Premium)
464314/13/15 ▲98.82%240.1201.2185drops nothing (Premium)
463214/13/14 ▲98.82%240.1201.2185drops nothing (Premium)
464915/12/15 ▲98.75%240.9200.3185drops nothing (Premium)
463915/12/14 ▲98.75%240.9200.3185drops nothing (Premium)
463114/14/13 ▲98.70%240.1202.0184drops nothing (Premium)
463815/13/1398.63%240.9201.2184drops nothing (Premium)
463114/15/12 ▲98.57%240.1202.9183drops nothing (Premium)
463715/14/1298.51%240.9202.0183drops nothing (Premium)
463314/12/15 ▲98.40%240.1200.3185drops nothing (Premium)
462314/12/14 ▲98.40%240.1200.3185drops nothing (Premium)
462214/13/13 ▲98.28%240.1201.2184drops nothing (Premium)
462114/14/12 ▲98.16%240.1202.0183drops nothing (Premium)
462715/13/1298.09%240.9201.2183drops nothing (Premium)
461114/13/12 ▲97.75%240.1201.2183drops nothing (Premium)
462815/12/1398.22%240.9200.3184
461214/12/1397.87%240.1200.3184
461815/12/1297.68%240.9200.3183
460114/12/1297.34%240.1200.3183
464613/15/1599.30%239.2202.9185
463513/15/1499.30%239.2202.9185
463613/14/1598.88%239.2202.0185
462613/14/1498.88%239.2202.0185
462513/15/1398.76%239.2202.9184
462713/13/1598.47%239.2201.2185
461613/13/1498.47%239.2201.2185
461513/14/1398.35%239.2202.0184
461713/12/1598.06%239.2200.3185
460613/12/1498.06%239.2200.3185
460613/13/1397.94%239.2201.2184
463012/15/1598.95%238.4202.9185
461912/15/1498.95%238.4202.9185
462012/14/1598.54%238.4202.0185
460912/14/1498.54%238.4202.0185
460812/15/1398.41%238.4202.9184
461413/15/1298.22%239.2202.9183
461012/13/1598.12%238.4201.2185
460012/13/1498.12%238.4201.2185
459912/14/1398.00%238.4202.0184
460513/14/1297.82%239.2202.0183
460112/12/1597.71%238.4200.3185
459012/12/1497.71%238.4200.3185
458912/13/1397.59%238.4201.2184
459513/13/1297.41%239.2201.2183
459812/15/1297.88%238.4202.9183
459613/12/1397.53%239.2200.3184
458812/14/1297.47%238.4202.0183
457912/13/1297.06%238.4201.2183
458513/12/1297.00%239.2200.3183
458012/12/1397.18%238.4200.3184
456912/12/1296.65%238.4200.3183

If you do not best buddy (L50), vs a best-buddy meta

CP and stats at L50; drops measured in the no-best-buddy vs best-buddy case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
462415/15/15100.00%239.5201.7184drops nothing (Premium)
461315/15/14100.00%239.5201.7184drops nothing (Premium)
460714/15/1599.65%238.6201.7184
459714/15/1499.65%238.6201.7184
461415/14/1599.58%239.5200.8184
460315/14/1499.58%239.5200.8184
460315/15/1399.46%239.5201.7183
459113/15/1599.30%237.8201.7184
458113/15/1499.30%237.8201.7184
459814/14/1599.23%238.6200.8184
458714/14/1499.23%238.6200.8184
460415/13/1599.17%239.5200.0184
459415/13/1499.17%239.5200.0184
458614/15/1399.11%238.6201.7183
459315/14/1399.04%239.5200.8183
458315/13/1398.63%239.5200.0183
458213/14/1598.88%237.8200.8184
457113/14/1498.88%237.8200.8184
458814/13/1598.82%238.6200.0184
457814/13/1498.82%238.6200.0184
457013/15/1398.76%237.8201.7183
457714/14/1398.69%238.6200.8183
456714/13/1398.28%238.6200.0183
459215/15/1298.91%239.5201.7182
2-2 Kyurem
458215/14/1298.50%239.5200.8182
2-2 Kyurem
457213/13/1598.47%237.8200.0184
456213/13/1498.47%237.8200.0184
456113/14/1398.35%237.8200.8183
457315/13/1298.09%239.5200.0182
2-2 Kyurem
455113/13/1397.94%237.8200.0183
459515/12/1598.75%239.5199.2184
458415/12/1498.75%239.5199.2184
457614/15/1298.57%238.6201.7182
456614/14/1298.16%238.6200.8182
455714/13/1297.74%238.6200.0182
457512/15/1598.95%237.0201.7184
456512/15/1498.95%237.0201.7184
457914/12/1598.40%238.6199.2184
456814/12/1498.40%238.6199.2184
456013/15/1298.22%237.8201.7182
457415/12/1398.21%239.5199.2183
455013/14/1297.81%237.8200.8182
454113/13/1297.40%237.8200.0182
456512/14/1598.54%237.0200.8184
455512/14/1498.54%237.0200.8184
455412/15/1398.41%237.0201.7183
456213/12/1598.06%237.8199.2184
455213/12/1498.06%237.8199.2184
455814/12/1397.87%238.6199.2183
455612/13/1598.12%237.0200.0184
454512/13/1498.12%237.0200.0184
454512/14/1398.00%237.0200.8183
453512/13/1397.59%237.0200.0183
454213/12/1397.52%237.8199.2183
456315/12/1297.68%239.5199.2182
454412/15/1297.87%237.0201.7182
453412/14/1297.46%237.0200.8182
454714/12/1297.33%238.6199.2182
452512/13/1297.06%237.0200.0182
454612/12/1597.71%237.0199.2184
453612/12/1497.71%237.0199.2184
453113/12/1296.99%237.8199.2182
452612/12/1397.18%237.0199.2183
451512/12/1296.65%237.0199.2182

If you best buddy (L51), vs a non-best-buddy meta

CP and stats at L51; drops measured in the best-buddy vs no-best-buddy-meta case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
467915/15/15100.00%240.9202.9185drops nothing (Premium)
466815/15/14100.00%240.9202.9185drops nothing (Premium)
466214/15/1599.65%240.1202.9185drops nothing (Premium)
465214/15/1499.65%240.1202.9185drops nothing (Premium)
465815/15/1399.46%240.9202.9184drops nothing (Premium)
464114/15/1399.11%240.1202.9184drops nothing (Premium)
464715/15/1298.92%240.9202.9183drops nothing (Premium)
463114/15/1298.57%240.1202.9183drops nothing (Premium)
466915/14/1599.58%240.9202.0185
465815/14/1499.58%240.9202.0185
465314/14/1599.23%240.1202.0185
464214/14/1499.23%240.1202.0185
465915/13/1599.17%240.9201.2185
464915/13/1499.17%240.9201.2185
464815/14/1399.05%240.9202.0184
464314/13/1598.82%240.1201.2185
463214/13/1498.82%240.1201.2185
464915/12/1598.75%240.9200.3185
463915/12/1498.75%240.9200.3185
463114/14/1398.70%240.1202.0184
463815/13/1398.63%240.9201.2184
463715/14/1298.51%240.9202.0183
463314/12/1598.40%240.1200.3185
462314/12/1498.40%240.1200.3185
462214/13/1398.28%240.1201.2184
462815/12/1398.22%240.9200.3184
462114/14/1298.16%240.1202.0183
462715/13/1298.09%240.9201.2183
461214/12/1397.87%240.1200.3184
461114/13/1297.75%240.1201.2183
461815/12/1297.68%240.9200.3183
460114/12/1297.34%240.1200.3183
464613/15/1599.30%239.2202.9185
1-2 Kyogre
463513/15/1499.30%239.2202.9185
1-2 Kyogre
463012/15/1598.95%238.4202.9185
1-2 Kyogre
461912/15/1498.95%238.4202.9185
1-2 Kyogre
462513/15/1398.76%239.2202.9184
1-2 Kyogre
460812/15/1398.41%238.4202.9184
1-2 Kyogre
461413/15/1298.22%239.2202.9183
1-2 Kyogre
459812/15/1297.88%238.4202.9183
1-2 Kyogre
463613/14/1598.88%239.2202.0185
1-2 Kyogre
462613/14/1498.88%239.2202.0185
1-2 Kyogre
462012/14/1598.54%238.4202.0185
1-2 Kyogre
460912/14/1498.54%238.4202.0185
1-2 Kyogre
462713/13/1598.47%239.2201.2185
1-2 Kyogre
461613/13/1498.47%239.2201.2185
1-2 Kyogre
461513/14/1398.35%239.2202.0184
1-2 Kyogre
461012/13/1598.12%238.4201.2185
1-2 Kyogre
460012/13/1498.12%238.4201.2185
1-2 Kyogre
461713/12/1598.06%239.2200.3185
1-2 Kyogre
460613/12/1498.06%239.2200.3185
1-2 Kyogre
459912/14/1398.00%238.4202.0184
1-2 Kyogre
460613/13/1397.94%239.2201.2184
1-2 Kyogre
460513/14/1297.82%239.2202.0183
1-2 Kyogre
460112/12/1597.71%238.4200.3185
1-2 Kyogre
459012/12/1497.71%238.4200.3185
1-2 Kyogre
458912/13/1397.59%238.4201.2184
1-2 Kyogre
459613/12/1397.53%239.2200.3184
1-2 Kyogre
458812/14/1297.47%238.4202.0183
1-2 Kyogre
459513/13/1297.41%239.2201.2183
1-2 Kyogre
458012/12/1397.18%238.4200.3184
1-2 Kyogre
457912/13/1297.06%238.4201.2183
1-2 Kyogre
458513/12/1297.00%239.2200.3183
1-2 Kyogre
456912/12/1296.65%238.4200.3183
1-2 Kyogre

If you do not best buddy (L50), vs a non-best-buddy meta

CP and stats at L50; drops measured in the no-best-buddy vs no-best-buddy-meta case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
462415/15/15100.00%239.5201.7184drops nothing (Premium)
461315/15/14100.00%239.5201.7184drops nothing (Premium)
460714/15/1599.65%238.6201.7184drops nothing (Premium)
459714/15/1499.65%238.6201.7184drops nothing (Premium)
461415/14/1599.58%239.5200.8184drops nothing (Premium)
460315/14/1499.58%239.5200.8184drops nothing (Premium)
460315/15/1399.46%239.5201.7183drops nothing (Premium)
459814/14/1599.23%238.6200.8184drops nothing (Premium)
458714/14/1499.23%238.6200.8184drops nothing (Premium)
460415/13/1599.17%239.5200.0184drops nothing (Premium)
459415/13/1499.17%239.5200.0184drops nothing (Premium)
458614/15/1399.11%238.6201.7183drops nothing (Premium)
459315/14/1399.04%239.5200.8183drops nothing (Premium)
458814/13/1598.82%238.6200.0184drops nothing (Premium)
457814/13/1498.82%238.6200.0184drops nothing (Premium)
457714/14/1398.69%238.6200.8183drops nothing (Premium)
458315/13/1398.63%239.5200.0183drops nothing (Premium)
456714/13/1398.28%238.6200.0183drops nothing (Premium)
459215/15/1298.91%239.5201.7182
459515/12/1598.75%239.5199.2184
458415/12/1498.75%239.5199.2184
457614/15/1298.57%238.6201.7182
457914/12/1598.40%238.6199.2184
456814/12/1498.40%238.6199.2184
457415/12/1398.21%239.5199.2183
455814/12/1397.87%238.6199.2183
458215/14/1298.50%239.5200.8182
2-2 Kyurem
456614/14/1298.16%238.6200.8182
2-2 Kyurem
457315/13/1298.09%239.5200.0182
2-2 Kyurem
455714/13/1297.74%238.6200.0182
2-2 Kyurem
456315/12/1297.68%239.5199.2182
2-2 Kyurem
454714/12/1297.33%238.6199.2182
2-2 Kyurem
459113/15/1599.30%237.8201.7184
458113/15/1499.30%237.8201.7184
457512/15/1598.95%237.0201.7184
456512/15/1498.95%237.0201.7184
458213/14/1598.88%237.8200.8184
457113/14/1498.88%237.8200.8184
456512/14/1598.54%237.0200.8184
455512/14/1498.54%237.0200.8184
457213/13/1598.47%237.8200.0184
456213/13/1498.47%237.8200.0184
455612/13/1598.12%237.0200.0184
454512/13/1498.12%237.0200.0184
457013/15/1398.76%237.8201.7183
455412/15/1398.41%237.0201.7183
456113/14/1398.35%237.8200.8183
454512/14/1398.00%237.0200.8183
455113/13/1397.94%237.8200.0183
453512/13/1397.59%237.0200.0183
456013/15/1298.22%237.8201.7182
456213/12/1598.06%237.8199.2184
455213/12/1498.06%237.8199.2184
454412/15/1297.87%237.0201.7182
454612/12/1597.71%237.0199.2184
453612/12/1497.71%237.0199.2184
454213/12/1397.52%237.8199.2183
452612/12/1397.18%237.0199.2183
455013/14/1297.81%237.8200.8182
453412/14/1297.46%237.0200.8182
454113/13/1297.40%237.8200.0182
452512/13/1297.06%237.0200.0182
453113/12/1296.99%237.8199.2182
451512/12/1296.65%237.0199.2182

Method and caveats

Format adapted from XehrFelrose's Master League IV deep dives; numbers independently simulated. Generated by scripts/iv_envelope_analysis.py + scripts/render_iv_envelope_article.py.
Battle engine is a Python port of PvPoke; all game data from PvPoke by Empoleon_Dynamite (MIT license). This project would not exist without it.