Enamorus (Therian): Master League IV Guide

How far your IVs can slip before this Master League attacker gives up specific matchups, using its standard Master League moveset. Breakpoints, bulkpoints, CMP, and named matchups across the full best-buddy grid, over all 9 ordered shields, your-opp (0-0 .. 2-2).

Format credit: the structure, terminology, and presentation of this guide are adapted from XehrFelrose's Master League IV deep dives. In particular the "Terms to know" vocabulary (including the "Premium" vs "Thrifty" IV framing), and the per-stat by best-buddy by shield breakdown, follow XehrFelrose's work. The numbers here are independently re-simulated with this project's own engine, not taken from the video.

What this covers

Terms to know

Breakpoint
An attack-stat threshold where your fast move deals 1 more damage to a specific opponent. Most impactful on fast moves that fire every turn.
Bulkpoint
A defense-stat threshold where a specific opponent's fast move deals 1 less damage to you.
CMP (charge-move priority)
When both Pokemon throw a charged move on the same turn, the one with the higher attack stat goes first. "CMP lost" means a lower attack IV drops you below an opponent's attack, so you would lose that simultaneous-throw.
Shields (you-opp)
Shield scenarios are written you-opp (your shields first). This guide covers all 9 ordered scenarios (0-0, 0-1, 0-2, 1-0, 1-1, 1-2, 2-0, 2-1, 2-2), so "you 2 / opp 1" (2-1) is distinct from "you 1 / opp 2" (1-2). Even energy, standard movesets.
BB (best buddy)
Best-buddy boost adds one level (L50 to L51). In Master League there is no CP cap, so that level fully applies.
Premium vs Thrifty IVs
Terminology from XehrFelrose (video). Defined here mechanically, not as a gameplay call: a Premium spread drops no matchups versus a perfect (hundo) IV spread in the stated case; a Thrifty spread drops only the matchups listed next to it. Whether those matchups matter is your call.

These terms and the breakdown that follows are adapted from XehrFelrose's Master League IV deep dives.

The build

This guide assumes Enamorus (Therian) with its standard Master League moveset. Base stats atk 250 / def 201 / hp 179.

Check my IVs

Paste one or more candidate spreads as atk/def/hp (for example 15/15/14, 15/14/15), and this builds a PvPoke-style matchups table showing only the matchups where those spreads differ. Spreads that agree everywhere are hidden, so the table stays scannable. This guide covers IVs 15 down to 12; the richest close-call detail is on spreads that drop a single stat. Enter two or more spreads and you also get a leftover-HP margin view (how much more convincingly each wins) and a ✦ marker for matchups that flip when you toggle your own best-buddy (L50 ↔ L51) in the selected Case.

Versus the Master League meta

Win/loss at a perfect IV on the 3 even shields (0-0, 1-1, 2-2), in the best buddy, vs a best-buddy meta case (you L51 vs opponents L51), vs the 60-strong Master top-60. The full per-shield picture is in the stat tables below.

Shield-dependent (split on even shields): Kyurem (White), Eternatus, Reshiram (Shadow), Kyurem (Black), Lugia, Lunala, Gyarados (Shadow), Kyogre (Shadow), Rillaboom, Florges, Landorus (Therian), Dialga (Shadow), Primarina, Togekiss, Tapu Lele.

What best buddy changes (at a perfect IV)

Matchups best buddy (L51) gains over not best-buddying (L50), holding the meta's best-buddy status fixed. Even shields, perfect IV.

Vs a non-best-buddy meta

Gains: Enamorus (Therian) 0-0, Enamorus (Therian) 1-1, Enamorus (Therian) 2-2, Eternatus 0-0, Giratina (Altered) (Shadow) 0-1, Gyarados (Shadow) 0-0, Gyarados 1-2, Ho-Oh 2-1, Meloetta (Aria) 1-0, Xerneas 0-0, Zacian (Crowned Sword) 1-0

Vs a best-buddy meta

Gains: Groudon (Shadow) 0-1, Groudon (Shadow) 1-1, Latios (Shadow) 0-1, Lugia (Shadow) 1-0, Lugia 1-0, Lunala 0-0, Lunala 1-0, Metagross 1-0, Necrozma (Dusk Mane) 1-0, Palkia (Shadow) 1-2, Rillaboom 0-0
Gives up: Rillaboom 1-1

Attack IVs

Attack at a perfect IV: 224.0 at L51 (best buddy), 222.7 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14221.8Xerneas, Zamazenta (Crowned Shield), Yveltal, Meloetta (Aria), Enamorus (Therian)Lunala
13221.0Xerneas, Zamazenta (Crowned Shield), Yveltal, Meloetta (Aria), Enamorus (Therian)Lunala, Mewtwo (Shadow)
12220.2Xerneas, Zamazenta (Crowned Shield), Yveltal, Meloetta (Aria), Enamorus (Therian)Lunala, Mewtwo (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Lunala 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 Atk:
  • Lunala 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Atk:
  • Garchomp 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Lunala 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

No best buddy, vs a best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14221.8-Mewtwo (Shadow)
13221.0-Zacian (Crowned Sword), Ursaluna (Shadow), Mewtwo (Shadow)
12220.2KyuremZacian (Crowned Sword), Ursaluna (Shadow), Mewtwo (Shadow), Latias (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Gyarados 2-2 near-death win: still wins but barely survives, 18 HP left of 163 -- a perfect 15/15/15 keeps 40
  • Latios 0-0 near-death win: still wins but barely survives, 9 HP left of 163 -- a perfect 15/15/15 keeps 110
13 Atk:
  • Gyarados 2-2 near-death win: still wins but barely survives, 18 HP left of 163 -- a perfect 15/15/15 keeps 40
  • Latios 0-0 near-death win: still wins but barely survives, 9 HP left of 163 -- a perfect 15/15/15 keeps 110
  • Zacian (Crowned Sword) 2-0 energy banked: still wins but banks 45 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 45)
12 Atk:
  • Gyarados 2-2 near-death win: still wins but barely survives, 18 HP left of 163 -- a perfect 15/15/15 keeps 40
  • Latios 0-0 near-death win: still wins but barely survives, 9 HP left of 163 -- a perfect 15/15/15 keeps 110
  • Zacian (Crowned Sword) 2-0 energy banked: still wins but banks 45 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 45)

Best buddy, vs a non-best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14223.2-Ho-Oh
2-1 Ho-Oh
13222.3Xerneas, Zamazenta (Crowned Shield), Yveltal, Meloetta (Aria), Enamorus (Therian)Eternatus, Ho-Oh, Latios (Shadow)
12221.5Xerneas, Zamazenta (Crowned Shield), Yveltal, Meloetta (Aria), Enamorus (Therian)Eternatus, Lunala, Ho-Oh, Latios (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Enamorus (Therian) 1-1 near-death win: still wins but barely survives, 8 HP left of 163 -- a perfect 15/15/15 keeps 29
  • Ho-Oh 2-0 near-death win: still wins but barely survives, 9 HP left of 163 -- a perfect 15/15/15 keeps 28
  • Zacian (Crowned Sword) 1-0 near-death win: still wins but barely survives, 9 HP left of 163 -- a perfect 15/15/15 keeps 37
  • Zacian (Crowned Sword) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 Atk:
  • Eternatus 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Ho-Oh 2-0 near-death win: still wins but barely survives, 9 HP left of 163 -- a perfect 15/15/15 keeps 28
  • Landorus (Therian) 1-2 near-death win: still wins but barely survives, 17 HP left of 163 -- a perfect 15/15/15 keeps 35
  • Meloetta (Aria) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Xerneas 1-0 near-death win: still wins but barely survives, 12 HP left of 163 -- a perfect 15/15/15 keeps 98
  • Xerneas 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Zacian (Crowned Sword) 1-0 near-death win: still wins but barely survives, 9 HP left of 163 -- a perfect 15/15/15 keeps 37
  • Zacian (Crowned Sword) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Atk:
  • Eternatus 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Ho-Oh 2-0 near-death win: still wins but barely survives, 9 HP left of 163 -- a perfect 15/15/15 keeps 28
  • Landorus (Therian) 1-2 near-death win: still wins but barely survives, 17 HP left of 163 -- a perfect 15/15/15 keeps 35
  • Lunala 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Meloetta (Aria) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Xerneas 1-0 near-death win: still wins but barely survives, 12 HP left of 163 -- a perfect 15/15/15 keeps 98
  • Xerneas 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Zacian (Crowned Sword) 1-0 near-death win: still wins but barely survives, 9 HP left of 163 -- a perfect 15/15/15 keeps 37
  • Zacian (Crowned Sword) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Best buddy, vs a best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14223.2Xerneas, Zamazenta (Crowned Shield), Yveltal, Meloetta (Aria), Enamorus (Therian)Lunala
13222.3Xerneas, Zamazenta (Crowned Shield), Yveltal, Meloetta (Aria), Enamorus (Therian)Lunala, Mewtwo (Shadow)
12221.5Xerneas, Zamazenta (Crowned Shield), Yveltal, Meloetta (Aria), Enamorus (Therian)Lunala, Mewtwo (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Garchomp 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Lunala 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 Atk:
  • Garchomp 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Gyarados 2-2 near-death win: still wins but barely survives, 18 HP left of 163 -- a perfect 15/15/15 keeps 40
  • Lunala 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Rillaboom 1-0 near-death win: still wins but barely survives, 11 HP left of 163 -- a perfect 15/15/15 keeps 58
12 Atk:
  • Garchomp 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Gyarados 2-2 near-death win: still wins but barely survives, 18 HP left of 163 -- a perfect 15/15/15 keeps 40
  • Latios 0-0 near-death win: still wins but barely survives, 10 HP left of 163 -- a perfect 15/15/15 keeps 110
  • Lunala 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Rillaboom 1-0 near-death win: still wins but barely survives, 11 HP left of 163 -- a perfect 15/15/15 keeps 58

Defense IVs

Defense at a perfect IV: 182.6 at L51 (best buddy), 181.5 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14180.7-
13179.8Solgaleo, Goodra
12179.0Solgaleo, Goodra, Tapu Lele
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Def:
  • Garchomp (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Latias (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Def:
  • Garchomp (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Groudon 1-1 near-death win: still wins but barely survives, 12 HP left of 163 -- a perfect 15/15/15 keeps 65
  • Latias (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-2 near-death win: still wins but barely survives, 6 HP left of 163 -- a perfect 15/15/15 keeps 49

No best buddy, vs a best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14180.7Solgaleo
13179.8Solgaleo, Tapu Lele
12179.0Metagross, Metagross (Shadow), Solgaleo, Primarina, Tapu Lele
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Def:
  • Garchomp (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Groudon 1-1 near-death win: still wins but barely survives, 12 HP left of 163 -- a perfect 15/15/15 keeps 65
  • Latias (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 Def:
  • Garchomp (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Latias (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Def:
  • Garchomp (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Latias (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Best buddy, vs a non-best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14181.7Zacian (Crowned Sword), Groudon-
13180.9Zacian (Crowned Sword), Groudon, Ho-Oh (Shadow)
12180.0Zacian (Crowned Sword), Groudon, Solgaleo, Ho-Oh (Shadow), Goodra
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Def:
  • Zacian (Crowned Sword) 2-1 near-death win: still wins but barely survives, 12 HP left of 163 -- a perfect 15/15/15 keeps 30
13 Def:
  • Zacian (Crowned Sword) 2-1 near-death win: still wins but barely survives, 12 HP left of 163 -- a perfect 15/15/15 keeps 30
12 Def:
  • Zacian (Crowned Sword) 2-1 near-death win: still wins but barely survives, 12 HP left of 163 -- a perfect 15/15/15 keeps 30

Best buddy, vs a best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14181.7-
13180.9Solgaleo, Goodra
12180.0Solgaleo, Goodra, Tapu Lele
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Def:
  • Garchomp (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Latias (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Def:
  • Garchomp (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Groudon 1-1 near-death win: still wins but barely survives, 12 HP left of 163 -- a perfect 15/15/15 keeps 65
  • Latias (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-2 near-death win: still wins but barely survives, 6 HP left of 163 -- a perfect 15/15/15 keeps 49

HP IVs

HP at a perfect IV: 163 at L51 (best buddy), 163 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

HPHPMatchups dropped (you-opp)
14162
13161
12160
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 HP:
  • Latias (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-2 near-death win: still wins but barely survives, 13 HP left of 162 -- a perfect 15/15/15 keeps 49
13 HP:
  • Latias (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-2 near-death win: still wins but barely survives, 12 HP left of 161 -- a perfect 15/15/15 keeps 49
12 HP:
  • Latias (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-2 near-death win: still wins but barely survives, 11 HP left of 160 -- a perfect 15/15/15 keeps 49

No best buddy, vs a best-buddy meta

HPHPMatchups dropped (you-opp)
14162
13161
12160
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 HP:
  • Latias (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 HP:
  • Latias (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 HP:
  • Latias (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Best buddy, vs a non-best-buddy meta

HPHPMatchups dropped (you-opp)
14163-
13162
12161
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 HP:
  • Tapu Lele 2-2 near-death win: still wins but barely survives, 14 HP left of 162 -- a perfect 15/15/15 keeps 49
12 HP:
  • Latias (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-2 near-death win: still wins but barely survives, 13 HP left of 161 -- a perfect 15/15/15 keeps 49

Best buddy, vs a best-buddy meta

HPHPMatchups dropped (you-opp)
14163-
13162
12161
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 HP:
  • Latias (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-2 near-death win: still wins but barely survives, 13 HP left of 162 -- a perfect 15/15/15 keeps 49
12 HP:
  • Latias (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-2 near-death win: still wins but barely survives, 12 HP left of 161 -- a perfect 15/15/15 keeps 49

Every spread with all three IVs from 12 to 15 (the practical range above the 10/10/10 legendary catch floor), sorted so the spreads that drop nothing come first. "Premium" drops no matchups versus a perfect IV in the stated case; everything else lists exactly what it gives up. The first two tables compare against a best-buddied meta (the realistic, harder case); the last two against a non-best-buddied meta, which is strictly easier.

If you best buddy (L51), vs a best-buddy meta

CP and stats at L51; drops measured in the best-buddy vs best-buddy case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
387615/15/15100.00%224.0182.6163drops nothing (Premium)
386615/15/14100.00%224.0182.6163drops nothing (Premium)
386715/14/1599.54%224.0181.7163
1-0 Lugia
385715/14/1499.54%224.0181.7163
1-0 Lugia
385615/15/1399.39%224.0182.6162
1-0 Lugia
385815/13/1599.07%224.0180.9163
1-0 Lugia
384815/13/1499.07%224.0180.9163
1-0 Lugia
386114/15/1599.62%223.2182.6163
0-0 Lunala
385114/15/1499.62%223.2182.6163
0-0 Lunala
384715/14/1398.93%224.0181.7162
1-0 Lugia
384615/15/1298.77%224.0182.6161
1-0 Lugia
384915/12/1598.61%224.0180.0163
383915/12/1498.61%224.0180.0163
383815/13/1398.47%224.0180.9162
382915/12/1398.01%224.0180.0162
385214/14/1599.16%223.2181.7163
384214/14/1499.16%223.2181.7163
383715/14/1298.32%224.0181.7161
382815/13/1297.86%224.0180.9161
384613/15/1599.25%222.3182.6163
383613/15/1499.25%222.3182.6163
384114/15/1399.01%223.2182.6162
384314/13/1598.70%223.2180.9163
383314/13/1498.70%223.2180.9163
383212/15/1598.87%221.5182.6163
382212/15/1498.87%221.5182.6163
383214/14/1398.55%223.2181.7162
383114/15/1298.40%223.2182.6161
381915/12/1297.40%224.0180.0161
383414/12/1598.24%223.2180.0163
382414/12/1498.24%223.2180.0163
382314/13/1398.09%223.2180.9162
383713/14/1598.79%222.3181.7163
382813/14/1498.79%222.3181.7163
382214/14/1297.94%223.2181.7161
381414/12/1397.64%223.2180.0162
381314/13/1297.49%223.2180.9161
382613/15/1398.64%222.3182.6162
382312/14/1598.41%221.5181.7163
381312/14/1498.41%221.5181.7163
382813/13/1598.33%222.3180.9163
381913/13/1498.33%222.3180.9163
380414/12/1297.03%223.2180.0161
381212/15/1398.26%221.5182.6162
381813/14/1398.18%222.3181.7162
381613/15/1298.03%222.3182.6161
381412/13/1597.95%221.5180.9163
380412/13/1497.95%221.5180.9163
382013/12/1597.87%222.3180.0163
381013/12/1497.87%222.3180.0163
380312/14/1397.81%221.5181.7162
380913/13/1397.72%222.3180.9162
380212/15/1297.65%221.5182.6161
380813/14/1297.57%222.3181.7161
380512/12/1597.49%221.5180.0163
379512/12/1497.49%221.5180.0163
379412/13/1397.35%221.5180.9162
380013/12/1397.27%222.3180.0162
379913/13/1297.12%222.3180.9161
379312/14/1297.20%221.5181.7161
378512/12/1396.90%221.5180.0162
378412/13/1296.75%221.5180.9161
379013/12/1296.67%222.3180.0161
377512/12/1296.30%221.5180.0161

If you do not best buddy (L50), vs a best-buddy meta

CP and stats at L50; drops measured in the no-best-buddy vs best-buddy case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
383015/15/15100.00%222.7181.5163drops nothing (Premium)
381514/15/1599.62%221.8181.5163
382115/14/1599.54%222.7180.7163
382015/15/1499.39%222.7181.5162
380113/15/1599.25%221.0181.5163
381215/13/1599.07%222.7179.8163
381115/14/1498.93%222.7180.7162
378712/15/1598.87%220.2181.5163
380714/14/1599.16%221.8180.7163
380614/15/1499.01%221.8181.5162
381015/15/1398.77%222.7181.5161
380215/13/1498.47%222.7179.8162
380115/14/1398.32%222.7180.7161
379213/14/1598.79%221.0180.7163
379814/13/1598.70%221.8179.8163
379113/15/1498.64%221.0181.5162
379714/14/1498.55%221.8180.7162
377812/14/1598.41%220.2180.7163
377712/15/1498.26%220.2181.5162
380015/15/1298.16%222.7181.5160
379215/13/1397.86%222.7179.8161
379115/14/1297.71%222.7180.7160
379614/15/1398.40%221.8181.5161
378313/13/1598.33%221.0179.8163
378213/14/1498.18%221.0180.7162
378814/13/1498.09%221.8179.8162
376912/13/1597.95%220.2179.8163
378714/14/1397.94%221.8180.7161
376812/14/1497.81%220.2180.7162
380315/12/1598.61%222.7179.0163
0-1 Zekrom
1-2 Zekrom
378113/15/1398.03%221.0181.5161
378614/15/1297.79%221.8181.5160
377413/13/1497.72%221.0179.8162
376712/15/1397.65%220.2181.5161
377313/14/1397.57%221.0180.7161
377814/13/1397.49%221.8179.8161
375912/13/1497.35%220.2179.8162
377714/14/1297.34%221.8180.7160
375812/14/1397.20%220.2180.7161
377113/15/1297.42%221.0181.5160
378315/13/1297.25%222.7179.8160
376413/13/1397.12%221.0179.8161
375712/15/1297.05%220.2181.5160
376313/14/1296.97%221.0180.7160
374912/13/1396.75%220.2179.8161
374812/14/1296.60%220.2180.7160
378914/12/1598.24%221.8179.0163
379315/12/1498.01%222.7179.0162
378415/12/1397.40%222.7179.0161
377413/12/1597.87%221.0179.0163
376012/12/1597.49%220.2179.0163
376814/13/1296.88%221.8179.8160
377415/12/1296.80%222.7179.0160
377914/12/1497.64%221.8179.0162
376914/12/1397.03%221.8179.0161
375413/13/1296.52%221.0179.8160
374012/13/1296.15%220.2179.8160
376513/12/1497.27%221.0179.0162
375012/12/1496.90%220.2179.0162
375513/12/1396.67%221.0179.0161
375914/12/1296.43%221.8179.0160
374112/12/1396.30%220.2179.0161
374513/12/1296.07%221.0179.0160
373112/12/1295.70%220.2179.0160

If you best buddy (L51), vs a non-best-buddy meta

CP and stats at L51; drops measured in the best-buddy vs no-best-buddy-meta case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
387615/15/15100.00%224.0182.6163drops nothing (Premium)
386615/15/14100.00%224.0182.6163drops nothing (Premium)
386715/14/1599.54%224.0181.7163drops nothing (Premium)
385715/14/1499.54%224.0181.7163drops nothing (Premium)
386114/15/1599.62%223.2182.6163
2-1 Ho-Oh
385114/15/1499.62%223.2182.6163
2-1 Ho-Oh
385615/15/1399.39%224.0182.6162
385214/14/1599.16%223.2181.7163
2-1 Ho-Oh
384214/14/1499.16%223.2181.7163
2-1 Ho-Oh
384114/15/1399.01%223.2182.6162
2-1 Ho-Oh
384715/14/1398.93%224.0181.7162
1-0 Lugia
384615/15/1298.77%224.0182.6161
1-0 Lugia
385815/13/1599.07%224.0180.9163
1-0 Lugia
384815/13/1499.07%224.0180.9163
1-0 Lugia
384915/12/1598.61%224.0180.0163
383915/12/1498.61%224.0180.0163
383214/14/1398.55%223.2181.7162
383114/15/1298.40%223.2182.6161
383715/14/1298.32%224.0181.7161
383815/13/1398.47%224.0180.9162
382915/12/1398.01%224.0180.0162
384314/13/1598.70%223.2180.9163
383314/13/1498.70%223.2180.9163
383414/12/1598.24%223.2180.0163
382414/12/1498.24%223.2180.0163
382214/14/1297.94%223.2181.7161
384613/15/1599.25%222.3182.6163
383613/15/1499.25%222.3182.6163
382314/13/1398.09%223.2180.9162
382815/13/1297.86%224.0180.9161
381414/12/1397.64%223.2180.0162
381915/12/1297.40%224.0180.0161
383713/14/1598.79%222.3181.7163
382813/14/1498.79%222.3181.7163
382613/15/1398.64%222.3182.6162
381314/13/1297.49%223.2180.9161
380414/12/1297.03%223.2180.0161
383212/15/1598.87%221.5182.6163
382212/15/1498.87%221.5182.6163
381613/15/1298.03%222.3182.6161
382312/14/1598.41%221.5181.7163
381312/14/1498.41%221.5181.7163
381813/14/1398.18%222.3181.7162
382813/13/1598.33%222.3180.9163
381913/13/1498.33%222.3180.9163
381212/15/1398.26%221.5182.6162
382013/12/1597.87%222.3180.0163
381013/12/1497.87%222.3180.0163
380813/14/1297.57%222.3181.7161
380913/13/1397.72%222.3180.9162
380212/15/1297.65%221.5182.6161
380013/12/1397.27%222.3180.0162
380312/14/1397.81%221.5181.7162
381412/13/1597.95%221.5180.9163
380412/13/1497.95%221.5180.9163
380512/12/1597.49%221.5180.0163
379512/12/1497.49%221.5180.0163
379312/14/1297.20%221.5181.7161
379913/13/1297.12%222.3180.9161
379013/12/1296.67%222.3180.0161
379412/13/1397.35%221.5180.9162
378512/12/1396.90%221.5180.0162
378412/13/1296.75%221.5180.9161
377512/12/1296.30%221.5180.0161

If you do not best buddy (L50), vs a non-best-buddy meta

CP and stats at L50; drops measured in the no-best-buddy vs no-best-buddy-meta case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
383015/15/15100.00%222.7181.5163drops nothing (Premium)
382115/14/1599.54%222.7180.7163
1-0 Lugia
381514/15/1599.62%221.8181.5163
0-0 Lunala
1-0 Lunala
382015/15/1499.39%222.7181.5162
1-0 Lugia
381215/13/1599.07%222.7179.8163
1-0 Lugia
381115/14/1498.93%222.7180.7162
1-0 Lugia
381015/15/1398.77%222.7181.5161
1-0 Lugia
380315/12/1598.61%222.7179.0163
1-0 Lugia
380215/13/1498.47%222.7179.8162
380015/15/1298.16%222.7181.5160
1-0 Lugia
379315/12/1498.01%222.7179.0162
380113/15/1599.25%221.0181.5163
380714/14/1599.16%221.8180.7163
378712/15/1598.87%220.2181.5163
380614/15/1499.01%221.8181.5162
379814/13/1598.70%221.8179.8163
380115/14/1398.32%222.7180.7161
379215/13/1397.86%222.7179.8161
379714/14/1498.55%221.8180.7162
379614/15/1398.40%221.8181.5161
378914/12/1598.24%221.8179.0163
378614/15/1297.79%221.8181.5160
379115/14/1297.71%222.7180.7160
378415/12/1397.40%222.7179.0161
378315/13/1297.25%222.7179.8160
379213/14/1598.79%221.0180.7163
377812/14/1598.41%220.2180.7163
378814/13/1498.09%221.8179.8162
377914/12/1497.64%221.8179.0162
379113/15/1498.64%221.0181.5162
378313/13/1598.33%221.0179.8163
377712/15/1498.26%220.2181.5162
376912/13/1597.95%220.2179.8163
378714/14/1397.94%221.8180.7161
377814/13/1397.49%221.8179.8161
377415/12/1296.80%222.7179.0160
378213/14/1498.18%221.0180.7162
378113/15/1398.03%221.0181.5161
377413/12/1597.87%221.0179.0163
376812/14/1497.81%220.2180.7162
376712/15/1397.65%220.2181.5161
377113/15/1297.42%221.0181.5160
377714/14/1297.34%221.8180.7160
375712/15/1297.05%220.2181.5160
376914/12/1397.03%221.8179.0161
376814/13/1296.88%221.8179.8160
377413/13/1497.72%221.0179.8162
376012/12/1597.49%220.2179.0163
375912/13/1497.35%220.2179.8162
376513/12/1497.27%221.0179.0162
377313/14/1397.57%221.0180.7161
375812/14/1397.20%220.2180.7161
376413/13/1397.12%221.0179.8161
375012/12/1496.90%220.2179.0162
374912/13/1396.75%220.2179.8161
375914/12/1296.43%221.8179.0160
376313/14/1296.97%221.0180.7160
375513/12/1396.67%221.0179.0161
374812/14/1296.60%220.2180.7160
375413/13/1296.52%221.0179.8160
374012/13/1296.15%220.2179.8160
374112/12/1396.30%220.2179.0161
374513/12/1296.07%221.0179.0160
373112/12/1295.70%220.2179.0160

Method and caveats

Format adapted from XehrFelrose's Master League IV deep dives; numbers independently simulated. Generated by scripts/iv_envelope_analysis.py + scripts/render_iv_envelope_article.py.
Battle engine is a Python port of PvPoke; all game data from PvPoke by Empoleon_Dynamite (MIT license). This project would not exist without it.