Garchomp: Master League IV Guide

How far your IVs can slip before this Master League attacker gives up specific matchups, using its standard Master League moveset. Breakpoints, bulkpoints, CMP, and named matchups across the full best-buddy grid, over all 9 ordered shields, your-opp (0-0 .. 2-2).

Format credit: the structure, terminology, and presentation of this guide are adapted from XehrFelrose's Master League IV deep dives. In particular the "Terms to know" vocabulary (including the "Premium" vs "Thrifty" IV framing), and the per-stat by best-buddy by shield breakdown, follow XehrFelrose's work. The numbers here are independently re-simulated with this project's own engine, not taken from the video.

What this covers

Terms to know

Breakpoint
An attack-stat threshold where your fast move deals 1 more damage to a specific opponent. Most impactful on fast moves that fire every turn.
Bulkpoint
A defense-stat threshold where a specific opponent's fast move deals 1 less damage to you.
CMP (charge-move priority)
When both Pokemon throw a charged move on the same turn, the one with the higher attack stat goes first. "CMP lost" means a lower attack IV drops you below an opponent's attack, so you would lose that simultaneous-throw.
Shields (you-opp)
Shield scenarios are written you-opp (your shields first). This guide covers all 9 ordered scenarios (0-0, 0-1, 0-2, 1-0, 1-1, 1-2, 2-0, 2-1, 2-2), so "you 2 / opp 1" (2-1) is distinct from "you 1 / opp 2" (1-2). Even energy, standard movesets.
BB (best buddy)
Best-buddy boost adds one level (L50 to L51). In Master League there is no CP cap, so that level fully applies.
Premium vs Thrifty IVs
Terminology from XehrFelrose (video). Defined here mechanically, not as a gameplay call: a Premium spread drops no matchups versus a perfect (hundo) IV spread in the stated case; a Thrifty spread drops only the matchups listed next to it. Whether those matchups matter is your call.

These terms and the breakdown that follows are adapted from XehrFelrose's Master League IV deep dives.

The build

This guide assumes Garchomp with its standard Master League moveset. Base stats atk 261 / def 193 / hp 239.

Check my IVs

Paste one or more candidate spreads as atk/def/hp (for example 15/15/14, 15/14/15), and this builds a PvPoke-style matchups table showing only the matchups where those spreads differ. Spreads that agree everywhere are hidden, so the table stays scannable. This guide covers IVs 15 down to 12; the richest close-call detail is on spreads that drop a single stat. Enter two or more spreads and you also get a leftover-HP margin view (how much more convincingly each wins) and a ✦ marker for matchups that flip when you toggle your own best-buddy (L50 ↔ L51) in the selected Case.

Versus the Master League meta

Win/loss at a perfect IV on the 3 even shields (0-0, 1-1, 2-2), in the best buddy, vs a best-buddy meta case (you L51 vs opponents L51), vs the 61-strong Master top-60. The full per-shield picture is in the stat tables below.

Shield-dependent (split on even shields): Palkia (Origin), Kyurem (White), Dialga (Origin), Kyurem (Black), Kyogre, Zekrom, Eternatus, Palkia (Shadow), Necrozma (Dawn Wings), Yveltal, Zygarde (Complete Forme), Palkia, Latios, Latios (Shadow), Kyogre (Shadow), Necrozma (Dusk Mane), Mewtwo (Shadow), Keldeo (Resolute), Dialga (Shadow), Dialga, Hydreigon (Shadow), Mewtwo, Kyurem, Annihilape (Shadow), Dragonite (Shadow), Goodra, Keldeo (Ordinary), Tyranitar (Shadow), Landorus (Therian), Gyarados, Annihilape, Ho-Oh (Shadow), Reshiram (Shadow).

What best buddy changes (at a perfect IV)

Matchups best buddy (L51) gains over not best-buddying (L50), holding the meta's best-buddy status fixed. Even shields, perfect IV.

Vs a non-best-buddy meta

Gains: Garchomp (Shadow) 1-1, Garchomp (Shadow) 2-2, Garchomp 1-1, Garchomp 2-2, Gholdengo 1-2, Metagross 0-1

Vs a best-buddy meta

Gains: -

Attack IVs

Attack at a perfect IV: 233.3 at L51 (best buddy), 231.9 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14231.1GarchompPalkia (Origin)-
13230.2Garchomp, Keldeo (Resolute), Keldeo (Ordinary)Palkia (Origin), Annihilape (Shadow), Goodra, Annihilape
12229.4Garchomp, Keldeo (Resolute), Tapu Lele, Keldeo (Ordinary)Palkia (Origin), Dialga (Origin), Palkia (Shadow), Meloetta (Aria), Annihilape (Shadow), Goodra, Annihilape
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Atk:
  • Necrozma (Dusk Mane) 1-0 energy banked: still wins but banks 40 less energy than a perfect 15/15/15, about one fewer charged move (now 6, was 46)
  • Necrozma (Dusk Mane) 2-0 energy banked: still wins but banks 40 less energy than a perfect 15/15/15, about one fewer charged move (now 6, was 46)
  • Tapu Lele 2-1 near-death win: still wins but barely survives, 7 HP left of 213 -- a perfect 15/15/15 keeps 79
12 Atk:
  • Necrozma (Dusk Mane) 1-0 energy banked: still wins but banks 40 less energy than a perfect 15/15/15, about one fewer charged move (now 6, was 46)
  • Necrozma (Dusk Mane) 2-0 energy banked: still wins but banks 40 less energy than a perfect 15/15/15, about one fewer charged move (now 6, was 46)
  • Tapu Lele 2-1 near-death win: still wins but barely survives, 7 HP left of 213 -- a perfect 15/15/15 keeps 79

No best buddy, vs a best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14231.1Tapu LeleDialga (Origin), Meloetta (Aria)
13230.2Tapu LeleDialga (Origin), Palkia (Shadow), Meloetta (Aria)
12229.4Metagross, Tapu LeleDialga (Origin), Palkia (Shadow), Meloetta (Aria)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Necrozma (Dusk Mane) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-1 near-death win: still wins but barely survives, 6 HP left of 213 -- a perfect 15/15/15 keeps 79
13 Atk:
  • Annihilape (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Necrozma (Dusk Mane) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-1 near-death win: still wins but barely survives, 6 HP left of 213 -- a perfect 15/15/15 keeps 79
12 Atk:
  • Annihilape (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Metagross 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Metagross (Shadow) 1-1 near-death win: still wins but barely survives, 4 HP left of 213 -- a perfect 15/15/15 keeps 128
  • Metagross (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Necrozma (Dusk Mane) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-1 near-death win: still wins but barely survives, 6 HP left of 213 -- a perfect 15/15/15 keeps 79
  • Zygarde (Complete Forme) 1-0 near-death win: still wins but barely survives, 11 HP left of 213 -- a perfect 15/15/15 keeps 69

Best buddy, vs a non-best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14232.5-Metagross, Kyogre, Metagross (Shadow), Zygarde (Complete Forme), Groudon, Ho-Oh (Shadow)
13231.6GarchompMetagross, Kyogre, Eternatus, Metagross (Shadow), Zygarde (Complete Forme), Groudon, Landorus (Therian), Ho-Oh (Shadow)
12230.8Garchomp, Keldeo (Resolute), Keldeo (Ordinary)Palkia (Origin), Metagross, Kyogre, Eternatus, Metagross (Shadow), Zygarde (Complete Forme), Groudon, Annihilape (Shadow), Landorus (Therian), Annihilape, Ho-Oh (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Metagross 0-0 energy banked: still wins but banks 40 less energy than a perfect 15/15/15, about one fewer charged move (now 6, was 46)
  • Metagross 1-0 energy banked: still wins but banks 40 less energy than a perfect 15/15/15, about one fewer charged move (now 6, was 46)
  • Metagross 2-0 energy banked: still wins but banks 40 less energy than a perfect 15/15/15, about one fewer charged move (now 6, was 46)
  • Metagross 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 Atk:
  • Garchomp 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Garchomp (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Goodra 1-0 energy banked: still wins but banks 40 less energy than a perfect 15/15/15, about one fewer charged move (now 4, was 44)
  • Goodra 2-0 energy banked: still wins but banks 40 less energy than a perfect 15/15/15, about one fewer charged move (now 4, was 44)
  • Metagross 0-0 energy banked: still wins but banks 40 less energy than a perfect 15/15/15, about one fewer charged move (now 6, was 46)
  • Metagross 1-0 energy banked: still wins but banks 40 less energy than a perfect 15/15/15, about one fewer charged move (now 6, was 46)
  • Metagross 2-0 energy banked: still wins but banks 40 less energy than a perfect 15/15/15, about one fewer charged move (now 6, was 46)
  • Metagross 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Atk:
  • Garchomp 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Garchomp (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Goodra 1-0 energy banked: still wins but banks 40 less energy than a perfect 15/15/15, about one fewer charged move (now 4, was 44)
  • Goodra 2-0 energy banked: still wins but banks 40 less energy than a perfect 15/15/15, about one fewer charged move (now 4, was 44)
  • Metagross 0-0 energy banked: still wins but banks 40 less energy than a perfect 15/15/15, about one fewer charged move (now 6, was 46)
  • Metagross 1-0 energy banked: still wins but banks 40 less energy than a perfect 15/15/15, about one fewer charged move (now 6, was 46)
  • Metagross 2-0 energy banked: still wins but banks 40 less energy than a perfect 15/15/15, about one fewer charged move (now 6, was 46)
  • Metagross 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Best buddy, vs a best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14232.5GarchompPalkia (Origin)-
13231.6Garchomp, Keldeo (Resolute), Keldeo (Ordinary)Palkia (Origin), Annihilape (Shadow), Goodra, Annihilape
12230.8Garchomp, Keldeo (Resolute), Tapu Lele, Keldeo (Ordinary)Palkia (Origin), Dialga (Origin), Palkia (Shadow), Meloetta (Aria), Annihilape (Shadow), Goodra, Annihilape
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Atk:
  • Annihilape (Shadow) 2-2 near-death win: still wins but barely survives, 31 HP left of 214 -- a perfect 15/15/15 keeps 57
  • Necrozma (Dusk Mane) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-1 near-death win: still wins but barely survives, 8 HP left of 214 -- a perfect 15/15/15 keeps 80
12 Atk:
  • Annihilape (Shadow) 2-2 near-death win: still wins but barely survives, 31 HP left of 214 -- a perfect 15/15/15 keeps 57
  • Necrozma (Dusk Mane) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-1 near-death win: still wins but barely survives, 8 HP left of 214 -- a perfect 15/15/15 keeps 80

Defense IVs

Defense at a perfect IV: 175.8 at L51 (best buddy), 174.8 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14173.9Zamazenta (Crowned Shield)-
13173.1Zamazenta (Crowned Shield), Garchomp (Shadow), Yveltal, Garchomp, Ho-Oh, Meloetta (Aria)-
12172.3Zamazenta (Crowned Shield), Eternatus, Garchomp (Shadow), Yveltal, Garchomp, Ho-Oh, Meloetta (Aria), Groudon-
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Def:
  • Yveltal 2-2 near-death win: still wins but barely survives, 13 HP left of 213 -- a perfect 15/15/15 keeps 35
12 Def:
  • Yveltal 2-2 near-death win: still wins but barely survives, 13 HP left of 213 -- a perfect 15/15/15 keeps 35

No best buddy, vs a best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14173.9Garchomp (Shadow), Yveltal, Garchomp, Ho-Oh, Meloetta (Aria)
13173.1Eternatus, Garchomp (Shadow), Yveltal, Garchomp, Ho-Oh, Meloetta (Aria), Groudon
12172.3Eternatus, Garchomp (Shadow), Yveltal, Garchomp, Ho-Oh, Meloetta (Aria), Groudon
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Def:
  • Yveltal 2-2 near-death win: still wins but barely survives, 13 HP left of 213 -- a perfect 15/15/15 keeps 35
13 Def:
  • Yveltal 2-2 near-death win: still wins but barely survives, 13 HP left of 213 -- a perfect 15/15/15 keeps 35
12 Def:
  • Yveltal 2-2 near-death win: still wins but barely survives, 13 HP left of 213 -- a perfect 15/15/15 keeps 35

Best buddy, vs a non-best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14175.0Gholdengo
13174.1Zamazenta (Crowned Shield), Gholdengo, Dragonite (Shadow)
12173.3Zamazenta (Crowned Shield), Garchomp (Shadow), Yveltal, Garchomp, Ho-Oh, Meloetta (Aria), Gholdengo, Dragonite (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
12 Def:
  • Yveltal 2-2 near-death win: still wins but barely survives, 14 HP left of 214 -- a perfect 15/15/15 keeps 36

Best buddy, vs a best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14175.0Zamazenta (Crowned Shield)-
13174.1Zamazenta (Crowned Shield), Garchomp (Shadow), Yveltal, Garchomp, Ho-Oh, Meloetta (Aria)-
12173.3Zamazenta (Crowned Shield), Eternatus, Garchomp (Shadow), Yveltal, Garchomp, Ho-Oh, Meloetta (Aria), Groudon-
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Def:
  • Yveltal 2-2 near-death win: still wins but barely survives, 14 HP left of 214 -- a perfect 15/15/15 keeps 36
12 Def:
  • Yveltal 2-2 near-death win: still wins but barely survives, 14 HP left of 214 -- a perfect 15/15/15 keeps 36

HP IVs

HP at a perfect IV: 214 at L51 (best buddy), 213 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

HPHPMatchups dropped (you-opp)
14212-
13211
12210
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
12 HP:
  • Kyogre (Shadow) 2-2 near-death win: still wins but barely survives, 14 HP left of 210 -- a perfect 15/15/15 keeps 46

No best buddy, vs a best-buddy meta

HPHPMatchups dropped (you-opp)
14212-
13211
12210
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
12 HP:
  • Kyogre (Shadow) 2-2 near-death win: still wins but barely survives, 14 HP left of 210 -- a perfect 15/15/15 keeps 46

Best buddy, vs a non-best-buddy meta

HPHPMatchups dropped (you-opp)
14213-
13213-
12212-

Best buddy, vs a best-buddy meta

HPHPMatchups dropped (you-opp)
14213-
13213-
12212-

Every spread with all three IVs from 12 to 15 (the practical range above the 10/10/10 legendary catch floor), sorted so the spreads that drop nothing come first. "Premium" drops no matchups versus a perfect IV in the stated case; everything else lists exactly what it gives up. The first two tables compare against a best-buddied meta (the realistic, harder case); the last two against a non-best-buddied meta, which is strictly easier.

If you best buddy (L51), vs a best-buddy meta

CP and stats at L51; drops measured in the best-buddy vs best-buddy case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
453215/15/15100.00%233.3175.8214drops nothing (Premium)
451614/15/1599.64%232.5175.8214drops nothing (Premium)
452415/15/1499.53%233.3175.8213drops nothing (Premium)
451515/15/1399.53%233.3175.8213drops nothing (Premium)
452215/14/1599.52%233.3175.0214drops nothing (Premium)
450714/15/1499.17%232.5175.8213drops nothing (Premium)
449814/15/1399.17%232.5175.8213drops nothing (Premium)
450514/14/1599.16%232.5175.0214drops nothing (Premium)
450615/15/1299.07%233.3175.8212drops nothing (Premium)
451315/14/1499.05%233.3175.0213drops nothing (Premium)
450415/14/1399.05%233.3175.0213drops nothing (Premium)
451115/13/1599.04%233.3174.1214drops nothing (Premium)
448914/15/1298.71%232.5175.8212drops nothing (Premium)
449614/14/1498.70%232.5175.0213drops nothing (Premium)
448714/14/1398.70%232.5175.0213drops nothing (Premium)
449414/13/1598.68%232.5174.1214drops nothing (Premium)
449515/14/1298.59%233.3175.0212drops nothing (Premium)
450215/13/1498.58%233.3174.1213drops nothing (Premium)
449315/13/1398.58%233.3174.1213drops nothing (Premium)
450015/12/1598.56%233.3173.3214drops nothing (Premium)
447814/14/1298.23%232.5175.0212drops nothing (Premium)
448514/13/1498.22%232.5174.1213drops nothing (Premium)
447714/13/1398.22%232.5174.1213drops nothing (Premium)
448314/12/1598.20%232.5173.3214drops nothing (Premium)
449115/12/1498.10%233.3173.3213drops nothing (Premium)
448215/12/1398.10%233.3173.3213drops nothing (Premium)
447414/12/1497.74%232.5173.3213drops nothing (Premium)
446614/12/1397.74%232.5173.3213drops nothing (Premium)
450013/15/1599.28%231.6175.8214
448312/15/1598.91%230.8175.8214
449113/15/1498.81%231.6175.8213
448213/15/1398.81%231.6175.8213
448913/14/1598.80%231.6175.0214
447412/15/1498.45%230.8175.8213
446512/15/1398.45%230.8175.8213
447212/14/1598.44%230.8175.0214
447313/15/1298.35%231.6175.8212
448013/14/1498.34%231.6175.0213
447113/14/1398.34%231.6175.0213
448415/13/1298.11%233.3174.1212
445712/15/1297.99%230.8175.8212
446412/14/1497.98%230.8175.0213
445512/14/1397.98%230.8175.0213
446213/14/1297.87%231.6175.0212
446814/13/1297.76%232.5174.1212
444612/14/1297.52%230.8175.0212
447813/13/1598.32%231.6174.1214
446212/13/1597.96%230.8174.1214
446913/13/1497.86%231.6174.1213
446013/13/1397.86%231.6174.1213
446713/12/1597.84%231.6173.3214
447315/12/1297.64%233.3173.3212
445312/13/1497.50%230.8174.1213
444412/13/1397.50%230.8174.1213
445112/12/1597.49%230.8173.3214
445113/13/1297.40%231.6174.1212
445813/12/1497.39%231.6173.3213
444913/12/1397.39%231.6173.3213
445714/12/1297.28%232.5173.3212
443512/13/1297.05%230.8174.1212
444212/12/1497.03%230.8173.3213
443312/12/1397.03%230.8173.3213
444113/12/1296.93%231.6173.3212
442412/12/1296.58%230.8173.3212

If you do not best buddy (L50), vs a best-buddy meta

CP and stats at L50; drops measured in the no-best-buddy vs best-buddy case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
447915/15/15100.00%231.9174.8213drops nothing (Premium)
447015/15/1499.53%231.9174.8212drops nothing (Premium)
446314/15/1599.64%231.1174.8213
446815/14/1599.52%231.9173.9213
445414/15/1499.17%231.1174.8212
445915/14/1499.05%231.9173.9212
445715/13/1599.04%231.9173.1213
444713/15/1599.28%230.2174.8213
445214/14/1599.16%231.1173.9213
446115/15/1399.06%231.9174.8211
0-0 Latias
443813/15/1498.81%230.2174.8212
444314/14/1498.69%231.1173.9212
444114/13/1598.68%231.1173.1213
444715/12/1598.56%231.9172.3213
443613/14/1598.80%230.2173.9213
444514/15/1398.70%231.1174.8211
0-0 Latias
445215/15/1298.59%231.9174.8210
444915/13/1498.57%231.9173.1212
442713/14/1498.33%230.2173.9212
442513/13/1598.32%230.2173.1213
443014/12/1598.20%231.1172.3213
445115/14/1398.58%231.9173.9211
442913/15/1398.34%230.2174.8211
0-0 Latias
443614/15/1298.23%231.1174.8210
443214/13/1498.22%231.1173.1212
444015/13/1398.11%231.9173.1211
443815/12/1498.09%231.9172.3212
441413/12/1597.84%230.2172.3213
442915/12/1397.63%231.9172.3211
443414/14/1398.23%231.1173.9211
444215/14/1298.12%231.9173.9210
442013/15/1297.88%230.2174.8210
441613/13/1497.86%230.2173.1212
442414/13/1397.75%231.1173.1211
442214/12/1497.74%231.1172.3212
441314/12/1397.28%231.1172.3211
443012/15/1598.91%229.4174.8213
442212/15/1498.45%229.4174.8212
441813/14/1397.87%230.2173.9211
442614/14/1297.76%231.1173.9210
443115/13/1297.64%231.9173.1210
440813/13/1397.40%230.2173.1211
440613/12/1497.38%230.2172.3212
439713/12/1396.92%230.2172.3211
442012/14/1598.44%229.4173.9213
441112/14/1497.98%229.4173.9212
440912/13/1597.96%229.4173.1213
441013/14/1297.41%230.2173.9210
441514/13/1297.29%231.1173.1210
442015/12/1297.17%231.9172.3210
441312/15/1397.98%229.4174.8211
439812/12/1597.49%229.4172.3213
439913/13/1296.94%230.2173.1210
440414/12/1296.82%231.1172.3210
440412/15/1297.52%229.4174.8210
440012/13/1497.50%229.4173.1212
438813/12/1296.47%230.2172.3210
440212/14/1397.51%229.4173.9211
439212/13/1397.04%229.4173.1211
439012/12/1497.03%229.4172.3212
438112/12/1396.57%229.4172.3211
439312/14/1297.05%229.4173.9210
438312/13/1296.58%229.4173.1210
437212/12/1296.11%229.4172.3210

If you best buddy (L51), vs a non-best-buddy meta

CP and stats at L51; drops measured in the best-buddy vs no-best-buddy-meta case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
453215/15/15100.00%233.3175.8214drops nothing (Premium)
452415/15/1499.53%233.3175.8213drops nothing (Premium)
451515/15/1399.53%233.3175.8213drops nothing (Premium)
450615/15/1299.07%233.3175.8212drops nothing (Premium)
451614/15/1599.64%232.5175.8214
452215/14/1599.52%233.3175.0214
450714/15/1499.17%232.5175.8213
449814/15/1399.17%232.5175.8213
451315/14/1499.05%233.3175.0213
450415/14/1399.05%233.3175.0213
451115/13/1599.04%233.3174.1214
448914/15/1298.71%232.5175.8212
449515/14/1298.59%233.3175.0212
450215/13/1498.58%233.3174.1213
449315/13/1398.58%233.3174.1213
450015/12/1598.56%233.3173.3214
448415/13/1298.11%233.3174.1212
449115/12/1498.10%233.3173.3213
448215/12/1398.10%233.3173.3213
450514/14/1599.16%232.5175.0214
449614/14/1498.70%232.5175.0213
448714/14/1398.70%232.5175.0213
449414/13/1598.68%232.5174.1214
447814/14/1298.23%232.5175.0212
448514/13/1498.22%232.5174.1213
447714/13/1398.22%232.5174.1213
448314/12/1598.20%232.5173.3214
446814/13/1297.76%232.5174.1212
447414/12/1497.74%232.5173.3213
446614/12/1397.74%232.5173.3213
447315/12/1297.64%233.3173.3212
445714/12/1297.28%232.5173.3212
450013/15/1599.28%231.6175.8214
448312/15/1598.91%230.8175.8214
449113/15/1498.81%231.6175.8213
448213/15/1398.81%231.6175.8213
447412/15/1498.45%230.8175.8213
446512/15/1398.45%230.8175.8213
447313/15/1298.35%231.6175.8212
445712/15/1297.99%230.8175.8212
448913/14/1598.80%231.6175.0214
447212/14/1598.44%230.8175.0214
448013/14/1498.34%231.6175.0213
447113/14/1398.34%231.6175.0213
447813/13/1598.32%231.6174.1214
446412/14/1497.98%230.8175.0213
445512/14/1397.98%230.8175.0213
446212/13/1597.96%230.8174.1214
446213/14/1297.87%231.6175.0212
446913/13/1497.86%231.6174.1213
446013/13/1397.86%231.6174.1213
446713/12/1597.84%231.6173.3214
444612/14/1297.52%230.8175.0212
445312/13/1497.50%230.8174.1213
444412/13/1397.50%230.8174.1213
445112/12/1597.49%230.8173.3214
445113/13/1297.40%231.6174.1212
445813/12/1497.39%231.6173.3213
444913/12/1397.39%231.6173.3213
443512/13/1297.05%230.8174.1212
444212/12/1497.03%230.8173.3213
443312/12/1397.03%230.8173.3213
444113/12/1296.93%231.6173.3212
442412/12/1296.58%230.8173.3212

If you do not best buddy (L50), vs a non-best-buddy meta

CP and stats at L50; drops measured in the no-best-buddy vs no-best-buddy-meta case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
447915/15/15100.00%231.9174.8213drops nothing (Premium)
446314/15/1599.64%231.1174.8213drops nothing (Premium)
447015/15/1499.53%231.9174.8212drops nothing (Premium)
446815/14/1599.52%231.9173.9213drops nothing (Premium)
445414/15/1499.17%231.1174.8212drops nothing (Premium)
445214/14/1599.16%231.1173.9213drops nothing (Premium)
445915/14/1499.05%231.9173.9212drops nothing (Premium)
445715/13/1599.04%231.9173.1213drops nothing (Premium)
444314/14/1498.69%231.1173.9212drops nothing (Premium)
444114/13/1598.68%231.1173.1213drops nothing (Premium)
444715/12/1598.56%231.9172.3213drops nothing (Premium)
443014/12/1598.20%231.1172.3213drops nothing (Premium)
444713/15/1599.28%230.2174.8213
446115/15/1399.06%231.9174.8211
443012/15/1598.91%229.4174.8213
443813/15/1498.81%230.2174.8212
443613/14/1598.80%230.2173.9213
444514/15/1398.70%231.1174.8211
444915/13/1498.57%231.9173.1212
442212/15/1498.45%229.4174.8212
442012/14/1598.44%229.4173.9213
442713/14/1498.33%230.2173.9212
442513/13/1598.32%230.2173.1213
443214/13/1498.22%231.1173.1212
441112/14/1497.98%229.4173.9212
440912/13/1597.96%229.4173.1213
441413/12/1597.84%230.2172.3213
439812/12/1597.49%229.4172.3213
445115/14/1398.58%231.9173.9211
442913/15/1398.34%230.2174.8211
443414/14/1398.23%231.1173.9211
443815/12/1498.09%231.9172.3212
441312/15/1397.98%229.4174.8211
441613/13/1497.86%230.2173.1212
442214/12/1497.74%231.1172.3212
440012/13/1497.50%229.4173.1212
445215/15/1298.59%231.9174.8210
0-0 Latias
443614/15/1298.23%231.1174.8210
0-0 Latias
441813/14/1397.87%230.2173.9211
440212/14/1397.51%229.4173.9211
440613/12/1497.38%230.2172.3212
439012/12/1497.03%229.4172.3212
444215/14/1298.12%231.9173.9210
442013/15/1297.88%230.2174.8210
0-0 Latias
442614/14/1297.76%231.1173.9210
440412/15/1297.52%229.4174.8210
0-0 Latias
444015/13/1398.11%231.9173.1211
442414/13/1397.75%231.1173.1211
442915/12/1397.63%231.9172.3211
441013/14/1297.41%230.2173.9210
441314/12/1397.28%231.1172.3211
439312/14/1297.05%229.4173.9210
443115/13/1297.64%231.9173.1210
440813/13/1397.40%230.2173.1211
441514/13/1297.29%231.1173.1210
439212/13/1397.04%229.4173.1211
439713/12/1396.92%230.2172.3211
438112/12/1396.57%229.4172.3211
442015/12/1297.17%231.9172.3210
439913/13/1296.94%230.2173.1210
440414/12/1296.82%231.1172.3210
438312/13/1296.58%229.4173.1210
438813/12/1296.47%230.2172.3210
437212/12/1296.11%229.4172.3210

Method and caveats

Format adapted from XehrFelrose's Master League IV deep dives; numbers independently simulated. Generated by scripts/iv_envelope_analysis.py + scripts/render_iv_envelope_article.py.
Battle engine is a Python port of PvPoke; all game data from PvPoke by Empoleon_Dynamite (MIT license). This project would not exist without it.