Gholdengo: Master League IV Guide

How far your IVs can slip before this Master League attacker gives up specific matchups, using its standard Master League moveset. Breakpoints, bulkpoints, CMP, and named matchups across the full best-buddy grid, over all 9 ordered shields, your-opp (0-0 .. 2-2).

Format credit: the structure, terminology, and presentation of this guide are adapted from XehrFelrose's Master League IV deep dives. In particular the "Terms to know" vocabulary (including the "Premium" vs "Thrifty" IV framing), and the per-stat by best-buddy by shield breakdown, follow XehrFelrose's work. The numbers here are independently re-simulated with this project's own engine, not taken from the video.

What this covers

Terms to know

Breakpoint
An attack-stat threshold where your fast move deals 1 more damage to a specific opponent. Most impactful on fast moves that fire every turn.
Bulkpoint
A defense-stat threshold where a specific opponent's fast move deals 1 less damage to you.
CMP (charge-move priority)
When both Pokemon throw a charged move on the same turn, the one with the higher attack stat goes first. "CMP lost" means a lower attack IV drops you below an opponent's attack, so you would lose that simultaneous-throw.
Shields (you-opp)
Shield scenarios are written you-opp (your shields first). This guide covers all 9 ordered scenarios (0-0, 0-1, 0-2, 1-0, 1-1, 1-2, 2-0, 2-1, 2-2), so "you 2 / opp 1" (2-1) is distinct from "you 1 / opp 2" (1-2). Even energy, standard movesets.
BB (best buddy)
Best-buddy boost adds one level (L50 to L51). In Master League there is no CP cap, so that level fully applies.
Premium vs Thrifty IVs
Terminology from XehrFelrose (video). Defined here mechanically, not as a gameplay call: a Premium spread drops no matchups versus a perfect (hundo) IV spread in the stated case; a Thrifty spread drops only the matchups listed next to it. Whether those matchups matter is your call.

These terms and the breakdown that follows are adapted from XehrFelrose's Master League IV deep dives.

The build

This guide assumes Gholdengo with its standard Master League moveset. Base stats atk 252 / def 190 / hp 202.

Check my IVs

Paste one or more candidate spreads as atk/def/hp (for example 15/15/14, 15/14/15), and this builds a PvPoke-style matchups table showing only the matchups where those spreads differ. Spreads that agree everywhere are hidden, so the table stays scannable. This guide covers IVs 15 down to 12; the richest close-call detail is on spreads that drop a single stat. Enter two or more spreads and you also get a leftover-HP margin view (how much more convincingly each wins) and a ✦ marker for matchups that flip when you toggle your own best-buddy (L50 ↔ L51) in the selected Case.

Versus the Master League meta

Win/loss at a perfect IV on the 3 even shields (0-0, 1-1, 2-2), in the best buddy, vs a best-buddy meta case (you L51 vs opponents L51), vs the 60-strong Master top-60. The full per-shield picture is in the stat tables below.

Shield-dependent (split on even shields): Metagross, Dialga (Origin), Kyurem (Black), Lunala, Marshadow, Palkia (Shadow), Metagross (Shadow), Keldeo (Resolute), Gyarados (Shadow), Keldeo (Ordinary), Latios (Shadow), Florges, Solgaleo, Dialga (Shadow), Meloetta (Aria), Dialga, Primarina, Kyurem, Dragonite (Shadow), Latios, Hydreigon (Shadow), Goodra, Latias (Shadow), Tapu Lele.

What best buddy changes (at a perfect IV)

Matchups best buddy (L51) gains over not best-buddying (L50), holding the meta's best-buddy status fixed. Even shields, perfect IV.

Vs a non-best-buddy meta

Gains: Gholdengo 0-0, Gholdengo 1-1, Gholdengo 2-2, Groudon 2-1, Gyarados (Shadow) 0-1, Melmetal 0-1, Solgaleo 0-0, Solgaleo 0-1
Gives up: Gyarados 2-2, Kyurem 2-2

Vs a best-buddy meta

Gains: Garchomp 2-1, Ho-Oh 1-0, Ho-Oh 2-0, Meloetta (Aria) 0-0
Gives up: Kyurem 2-2

Attack IVs

Attack at a perfect IV: 225.7 at L51 (best buddy), 224.4 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14223.5GholdengoGarchomp
13222.7GholdengoEternatus, Lunala, Keldeo (Resolute), Garchomp, Keldeo (Ordinary)
12221.8Xerneas, Zamazenta (Crowned Shield), Yveltal, Meloetta (Aria), Gholdengo, Enamorus (Therian)Eternatus, Lunala, Keldeo (Resolute), Garchomp, Keldeo (Ordinary)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Atk:
  • Rillaboom 2-2 near-death win: still wins but barely survives, 26 HP left of 182 -- a perfect 15/15/15 keeps 102
  • Xerneas 0-0 near-death win: still wins but barely survives, 20 HP left of 182 -- a perfect 15/15/15 keeps 77
  • Xerneas 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Atk:
  • Garchomp (Shadow) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Palkia (Shadow) 2-1 near-death win: still wins but barely survives, 21 HP left of 182 -- a perfect 15/15/15 keeps 99
  • Rillaboom 2-2 near-death win: still wins but barely survives, 26 HP left of 182 -- a perfect 15/15/15 keeps 102
  • Xerneas 0-0 near-death win: still wins but barely survives, 20 HP left of 182 -- a perfect 15/15/15 keeps 77
  • Xerneas 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

No best buddy, vs a best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14223.5Xerneas, Zamazenta (Crowned Shield), Yveltal, Meloetta (Aria), Enamorus (Therian)Eternatus, Lunala, Keldeo (Resolute), Keldeo (Ordinary)
13222.7Xerneas, Zamazenta (Crowned Shield), Yveltal, Meloetta (Aria), Enamorus (Therian)Dialga (Origin), Eternatus, Lunala, Keldeo (Resolute), Keldeo (Ordinary)
12221.8Xerneas, Zamazenta (Crowned Shield), Yveltal, Meloetta (Aria), Enamorus (Therian)Dialga (Origin), Eternatus, Lunala, Melmetal, Keldeo (Resolute), Keldeo (Ordinary), Mewtwo (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Xerneas 0-0 near-death win: still wins but barely survives, 18 HP left of 182 -- a perfect 15/15/15 keeps 76
  • Xerneas 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 Atk:
  • Xerneas 0-0 near-death win: still wins but barely survives, 18 HP left of 182 -- a perfect 15/15/15 keeps 76
  • Xerneas 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Atk:
  • Xerneas 0-0 near-death win: still wins but barely survives, 18 HP left of 182 -- a perfect 15/15/15 keeps 76
  • Xerneas 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Best buddy, vs a non-best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14224.8-Rillaboom-
13224.0GholdengoKyogre, Groudon, Garchomp, Rillaboom
12223.2GholdengoKyogre, Groudon, Garchomp, Rillaboom
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Rillaboom 0-0 near-death win: still wins but barely survives, 8 HP left of 183 -- a perfect 15/15/15 keeps 46
  • Rillaboom 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 Atk:
  • Gholdengo 1-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Gholdengo 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 1 left, was 2)
  • Gholdengo 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Rillaboom 0-0 near-death win: still wins but barely survives, 8 HP left of 183 -- a perfect 15/15/15 keeps 46
  • Rillaboom 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Atk:
  • Gholdengo 1-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Gholdengo 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 1 left, was 2)
  • Gholdengo 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Rillaboom 0-0 near-death win: still wins but barely survives, 8 HP left of 183 -- a perfect 15/15/15 keeps 46
  • Rillaboom 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Rillaboom 2-2 near-death win: still wins but barely survives, 27 HP left of 183 -- a perfect 15/15/15 keeps 103

Best buddy, vs a best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14224.8GholdengoGarchomp
13224.0GholdengoEternatus, Lunala, Keldeo (Resolute), Garchomp, Keldeo (Ordinary)
12223.2Xerneas, Zamazenta (Crowned Shield), Yveltal, Meloetta (Aria), Gholdengo, Enamorus (Therian)Eternatus, Lunala, Keldeo (Resolute), Garchomp, Keldeo (Ordinary)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Garchomp (Shadow) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 Atk:
  • Garchomp (Shadow) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Groudon (Shadow) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Xerneas 0-0 near-death win: still wins but barely survives, 21 HP left of 183 -- a perfect 15/15/15 keeps 78
  • Xerneas 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Atk:
  • Garchomp (Shadow) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Groudon (Shadow) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Xerneas 0-0 near-death win: still wins but barely survives, 21 HP left of 183 -- a perfect 15/15/15 keeps 78
  • Xerneas 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Defense IVs

Defense at a perfect IV: 173.3 at L51 (best buddy), 172.3 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14171.4Ho-Oh-
13170.6Kyogre, Kyurem (Black), Ho-Oh, Metagross (Shadow), Yveltal
12169.7Kyogre, Kyurem (Black), Lunala, Necrozma (Dusk Mane), Ho-Oh, Metagross (Shadow), Yveltal

No best buddy, vs a best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14171.4Kyogre, Kyurem (Black), Metagross (Shadow), Yveltal
2-1 Kyogre
13170.6Kyogre, Kyurem (Black), Lunala, Necrozma (Dusk Mane), Metagross (Shadow), Garchomp, Yveltal
2-1 Kyogre
12169.7Kyogre, Kyurem (Black), Lunala, Necrozma (Dusk Mane), Metagross (Shadow), Keldeo (Resolute), Garchomp, Keldeo (Ordinary), Yveltal, Tapu Lele

Best buddy, vs a non-best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14172.4Solgaleo, Ho-Oh (Shadow)
13171.6Ho-Oh, Solgaleo, Ho-Oh (Shadow)
12170.8Kyogre, Kyurem (Black), Ho-Oh, Metagross (Shadow), Yveltal, Solgaleo, Ho-Oh (Shadow)

Best buddy, vs a best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14172.4Ho-Oh-
13171.6Kyogre, Kyurem (Black), Ho-Oh, Metagross (Shadow), Yveltal-
12170.8Kyogre, Kyurem (Black), Lunala, Necrozma (Dusk Mane), Ho-Oh, Metagross (Shadow), Yveltal-
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Def:
  • Kyogre 2-1 near-death win: still wins but barely survives, 12 HP left of 183 -- a perfect 15/15/15 keeps 37
12 Def:
  • Kyogre 2-1 near-death win: still wins but barely survives, 12 HP left of 183 -- a perfect 15/15/15 keeps 37

HP IVs

HP at a perfect IV: 183 at L51 (best buddy), 182 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

HPHPMatchups dropped (you-opp)
14181
13180
12179

No best buddy, vs a best-buddy meta

HPHPMatchups dropped (you-opp)
14181-
13180-
12179

Best buddy, vs a non-best-buddy meta

HPHPMatchups dropped (you-opp)
14182
13181
12180
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 HP:
  • Kyogre (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 HP:
  • Kyogre (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Best buddy, vs a best-buddy meta

HPHPMatchups dropped (you-opp)
14182-
13181
12180
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 HP:
  • Kyogre (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 HP:
  • Kyogre (Shadow) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Every spread with all three IVs from 12 to 15 (the practical range above the 10/10/10 legendary catch floor), sorted so the spreads that drop nothing come first. "Premium" drops no matchups versus a perfect IV in the stated case; everything else lists exactly what it gives up. The first two tables compare against a best-buddied meta (the realistic, harder case); the last two against a non-best-buddied meta, which is strictly easier.

If you best buddy (L51), vs a best-buddy meta

CP and stats at L51; drops measured in the best-buddy vs best-buddy case. A ▲ marks a spread that drops nothing but still spends a shield or banks a charged move less; see Check my IVs.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
402315/15/15100.00%225.7173.3183drops nothing (Premium)
401415/14/1599.51%225.7172.4183drops nothing (Premium)
401415/15/14 ▲99.45%225.7173.3182drops nothing (Premium)
400415/13/1599.02%225.7171.6183drops nothing (Premium)
400415/14/14 ▲98.97%225.7172.4182drops nothing (Premium)
399415/12/1598.54%225.7170.8183drops nothing (Premium)
400814/15/1599.63%224.8173.3183
399814/14/1599.14%224.8172.4183
399914/15/1499.08%224.8173.3182
400515/15/1398.91%225.7173.3181
398914/13/1598.65%224.8171.6183
398914/14/1498.60%224.8172.4182
399415/13/1498.48%225.7171.6182
2-1 Kyogre
399515/14/1398.42%225.7172.4181
399515/15/1298.36%225.7173.3180
397914/12/1598.17%224.8170.8183
398515/12/1498.00%225.7170.8182
2-1 Kyogre
398615/14/1297.88%225.7172.4180
399014/15/1398.54%224.8173.3181
397914/13/1498.11%224.8171.6182
398014/14/1398.06%224.8172.4181
398014/15/1297.99%224.8173.3180
398515/13/1397.94%225.7171.6181
2-1 Kyogre
397014/12/1497.63%224.8170.8182
397114/14/1297.51%224.8172.4180
397515/12/1397.46%225.7170.8181
2-1 Kyogre
397014/13/1397.58%224.8171.6181
396014/12/1397.09%224.8170.8181
397615/13/1297.40%225.7171.6180
2-1 Kyogre
396615/12/1296.92%225.7170.8180
2-1 Kyogre
396114/13/1297.04%224.8171.6180
395114/12/1296.56%224.8170.8180
399313/15/1599.25%224.0173.3183
397812/15/1598.88%223.2173.3183
398313/14/1598.77%224.0172.4183
398413/15/1498.71%224.0173.3182
396812/14/1598.39%223.2172.4183
396912/15/1498.34%223.2173.3182
397413/13/1598.28%224.0171.6183
397413/14/1498.23%224.0172.4182
397513/15/1398.17%224.0173.3181
395912/13/1597.91%223.2171.6183
395912/14/1497.86%223.2172.4182
396413/12/1597.80%224.0170.8183
396012/15/1397.80%223.2173.3181
396513/14/1397.69%224.0172.4181
396513/15/1297.62%224.0173.3180
394912/12/1597.43%223.2170.8183
395012/14/1397.32%223.2172.4181
395112/15/1297.26%223.2173.3180
395613/14/1297.15%224.0172.4180
394112/14/1296.78%223.2172.4180
396413/13/1497.75%224.0171.6182
395012/13/1497.38%223.2171.6182
395513/12/1497.26%224.0170.8182
395513/13/1397.21%224.0171.6181
394012/12/1496.90%223.2170.8182
394012/13/1396.84%223.2171.6181
394613/12/1396.73%224.0170.8181
393112/12/1396.36%223.2170.8181
394613/13/1296.67%224.0171.6180
393112/13/1296.31%223.2171.6180
393613/12/1296.20%224.0170.8180
392212/12/1295.83%223.2170.8180

If you do not best buddy (L50), vs a best-buddy meta

CP and stats at L50; drops measured in the no-best-buddy vs best-buddy case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
397615/15/15100.00%224.4172.3182drops nothing (Premium)
396715/15/1499.45%224.4172.3181drops nothing (Premium)
395815/15/1398.90%224.4172.3180drops nothing (Premium)
396615/14/1599.51%224.4171.4182
2-1 Kyogre
395615/13/1599.02%224.4170.6182
2-1 Kyogre
395715/14/1498.97%224.4171.4181
2-1 Kyogre
394715/12/1598.54%224.4169.7182
2-1 Kyogre
394715/13/1498.48%224.4170.6181
2-1 Kyogre
394815/14/1398.42%224.4171.4180
2-1 Kyogre
394815/15/1298.35%224.4172.3179
393815/13/1397.94%224.4170.6180
2-1 Kyogre
393815/12/1498.00%224.4169.7181
2-1 Kyogre
396114/15/1599.63%223.5172.3182
395214/15/1499.08%223.5172.3181
394314/15/1398.53%223.5172.3180
393915/14/1297.87%224.4171.4179
392815/12/1397.45%224.4169.7180
392915/13/1297.39%224.4170.6179
394613/15/1599.25%222.7172.3182
395114/14/1599.14%223.5171.4182
393713/15/1498.71%222.7172.3181
394214/13/1598.65%223.5170.6182
394214/14/1498.59%223.5171.4181
392813/15/1398.16%222.7172.3180
391915/12/1296.91%224.4169.7179
393112/15/1598.88%221.8172.3182
393613/14/1598.77%222.7171.4182
392212/15/1498.33%221.8172.3181
392713/13/1598.28%222.7170.6182
392713/14/1498.22%222.7171.4181
393214/12/1598.17%223.5169.7182
393314/13/1498.11%223.5170.6181
391312/15/1397.79%221.8172.3180
392212/14/1598.39%221.8171.4182
393314/14/1398.05%223.5171.4180
393314/15/1297.98%223.5172.3179
391212/13/1597.91%221.8170.6182
391312/14/1497.85%221.8171.4181
391713/12/1597.80%222.7169.7182
391813/13/1497.74%222.7170.6181
392314/13/1397.57%223.5170.6180
391813/14/1397.68%222.7171.4180
392314/12/1497.63%223.5169.7181
391913/15/1297.61%222.7172.3179
390212/12/1597.43%221.8169.7182
390312/13/1497.37%221.8170.6181
390913/13/1397.20%222.7170.6180
392414/14/1297.51%223.5171.4179
390312/14/1397.31%221.8171.4180
390813/12/1497.26%222.7169.7181
390412/15/1297.25%221.8172.3179
391414/12/1397.09%223.5169.7180
391414/13/1297.03%223.5170.6179
389412/13/1396.84%221.8170.6180
390913/14/1297.14%222.7171.4179
389312/12/1496.89%221.8169.7181
389913/12/1396.72%222.7169.7180
390013/13/1296.66%222.7170.6179
390514/12/1296.55%223.5169.7179
388412/12/1396.36%221.8169.7180
389412/14/1296.77%221.8171.4179
388512/13/1296.30%221.8170.6179
389013/12/1296.19%222.7169.7179
387512/12/1295.82%221.8169.7179

If you best buddy (L51), vs a non-best-buddy meta

CP and stats at L51; drops measured in the best-buddy vs no-best-buddy-meta case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
402315/15/15100.00%225.7173.3183drops nothing (Premium)
400814/15/1599.63%224.8173.3183drops nothing (Premium)
401415/15/1499.45%225.7173.3182
399914/15/1499.08%224.8173.3182
400515/15/1398.91%225.7173.3181
399014/15/1398.54%224.8173.3181
399515/15/1298.36%225.7173.3180
398014/15/1297.99%224.8173.3180
401415/14/1599.51%225.7172.4183
399814/14/1599.14%224.8172.4183
400415/13/1599.02%225.7171.6183
398914/13/1598.65%224.8171.6183
399415/12/1598.54%225.7170.8183
397914/12/1598.17%224.8170.8183
400415/14/1498.97%225.7172.4182
398914/14/1498.60%224.8172.4182
399415/13/1498.48%225.7171.6182
397914/13/1498.11%224.8171.6182
398515/12/1498.00%225.7170.8182
397014/12/1497.63%224.8170.8182
399313/15/1599.25%224.0173.3183
399515/14/1398.42%225.7172.4181
398014/14/1398.06%224.8172.4181
398515/13/1397.94%225.7171.6181
398615/14/1297.88%225.7172.4180
397014/13/1397.58%224.8171.6181
397114/14/1297.51%224.8172.4180
397515/12/1397.46%225.7170.8181
397615/13/1297.40%225.7171.6180
396014/12/1397.09%224.8170.8181
396114/13/1297.04%224.8171.6180
398413/15/1498.71%224.0173.3182
397513/15/1398.17%224.0173.3181
397812/15/1598.88%223.2173.3183
396513/15/1297.62%224.0173.3180
396615/12/1296.92%225.7170.8180
395114/12/1296.56%224.8170.8180
398313/14/1598.77%224.0172.4183
396912/15/1498.34%223.2173.3182
397413/13/1598.28%224.0171.6183
396413/12/1597.80%224.0170.8183
396012/15/1397.80%223.2173.3181
397413/14/1498.23%224.0172.4182
396413/13/1497.75%224.0171.6182
395112/15/1297.26%223.2173.3180
396812/14/1598.39%223.2172.4183
395912/13/1597.91%223.2171.6183
396513/14/1397.69%224.0172.4181
394912/12/1597.43%223.2170.8183
395513/12/1497.26%224.0170.8182
395513/13/1397.21%224.0171.6181
395613/14/1297.15%224.0172.4180
394613/13/1296.67%224.0171.6180
395912/14/1497.86%223.2172.4182
395012/13/1497.38%223.2171.6182
394613/12/1396.73%224.0170.8181
395012/14/1397.32%223.2172.4181
394012/12/1496.90%223.2170.8182
394012/13/1396.84%223.2171.6181
394112/14/1296.78%223.2172.4180
393112/13/1296.31%223.2171.6180
393112/12/1396.36%223.2170.8181
393613/12/1296.20%224.0170.8180
392212/12/1295.83%223.2170.8180

If you do not best buddy (L50), vs a non-best-buddy meta

CP and stats at L50; drops measured in the no-best-buddy vs no-best-buddy-meta case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
397615/15/15100.00%224.4172.3182drops nothing (Premium)
396615/14/1599.51%224.4171.4182drops nothing (Premium)
396114/15/1599.63%223.5172.3182
396715/15/1499.45%224.4172.3181
395114/14/1599.14%223.5171.4182
395715/14/1498.97%224.4171.4181
395214/15/1499.08%223.5172.3181
395615/13/1599.02%224.4170.6182
2-1 Kyogre
395815/15/1398.90%224.4172.3180
394214/14/1498.59%223.5171.4181
394715/12/1598.54%224.4169.7182
2-1 Kyogre
394815/14/1398.42%224.4171.4180
394214/13/1598.65%223.5170.6182
394314/15/1398.53%223.5172.3180
394715/13/1498.48%224.4170.6181
2-1 Kyogre
393214/12/1598.17%223.5169.7182
393314/14/1398.05%223.5171.4180
393815/12/1498.00%224.4169.7181
2-1 Kyogre
394815/15/1298.35%224.4172.3179
393314/13/1498.11%223.5170.6181
392314/12/1497.63%223.5169.7181
393314/15/1297.98%223.5172.3179
393815/13/1397.94%224.4170.6180
393915/14/1297.87%224.4171.4179
392815/12/1397.45%224.4169.7180
392314/13/1397.57%223.5170.6180
392414/14/1297.51%223.5171.4179
392915/13/1297.39%224.4170.6179
391414/12/1397.09%223.5169.7180
391414/13/1297.03%223.5170.6179
391915/12/1296.91%224.4169.7179
394613/15/1599.25%222.7172.3182
393613/14/1598.77%222.7171.4182
393713/15/1498.71%222.7172.3181
392713/14/1498.22%222.7171.4181
390514/12/1296.55%223.5169.7179
392813/15/1398.16%222.7172.3180
391813/14/1397.68%222.7171.4180
393112/15/1598.88%221.8172.3182
392212/14/1598.39%221.8171.4182
392212/15/1498.33%221.8172.3181
392713/13/1598.28%222.7170.6182
391312/14/1497.85%221.8171.4181
391713/12/1597.80%222.7169.7182
391813/13/1497.74%222.7170.6181
390813/12/1497.26%222.7169.7181
391312/15/1397.79%221.8172.3180
391913/15/1297.61%222.7172.3179
390312/14/1397.31%221.8171.4180
391212/13/1597.91%221.8170.6182
390212/12/1597.43%221.8169.7182
390312/13/1497.37%221.8170.6181
390913/13/1397.20%222.7170.6180
390913/14/1297.14%222.7171.4179
389312/12/1496.89%221.8169.7181
389913/12/1396.72%222.7169.7180
390412/15/1297.25%221.8172.3179
390013/13/1296.66%222.7170.6179
389412/13/1396.84%221.8170.6180
389412/14/1296.77%221.8171.4179
388412/12/1396.36%221.8169.7180
389013/12/1296.19%222.7169.7179
388512/13/1296.30%221.8170.6179
387512/12/1295.82%221.8169.7179

Method and caveats

Format adapted from XehrFelrose's Master League IV deep dives; numbers independently simulated. Generated by scripts/iv_envelope_analysis.py + scripts/render_iv_envelope_article.py.
Battle engine is a Python port of PvPoke; all game data from PvPoke by Empoleon_Dynamite (MIT license). This project would not exist without it.