Goodra: Master League IV Guide

How far your IVs can slip before this Master League attacker gives up specific matchups, using its standard Master League moveset. Breakpoints, bulkpoints, CMP, and named matchups across the full best-buddy grid, over all 9 ordered shields, your-opp (0-0 .. 2-2).

Format credit: the structure, terminology, and presentation of this guide are adapted from XehrFelrose's Master League IV deep dives. In particular the "Terms to know" vocabulary (including the "Premium" vs "Thrifty" IV framing), and the per-stat by best-buddy by shield breakdown, follow XehrFelrose's work. The numbers here are independently re-simulated with this project's own engine, not taken from the video.

What this covers

Terms to know

Breakpoint
An attack-stat threshold where your fast move deals 1 more damage to a specific opponent. Most impactful on fast moves that fire every turn.
Bulkpoint
A defense-stat threshold where a specific opponent's fast move deals 1 less damage to you.
CMP (charge-move priority)
When both Pokemon throw a charged move on the same turn, the one with the higher attack stat goes first. "CMP lost" means a lower attack IV drops you below an opponent's attack, so you would lose that simultaneous-throw.
Shields (you-opp)
Shield scenarios are written you-opp (your shields first). This guide covers all 9 ordered scenarios (0-0, 0-1, 0-2, 1-0, 1-1, 1-2, 2-0, 2-1, 2-2), so "you 2 / opp 1" (2-1) is distinct from "you 1 / opp 2" (1-2). Even energy, standard movesets.
BB (best buddy)
Best-buddy boost adds one level (L50 to L51). In Master League there is no CP cap, so that level fully applies.
Premium vs Thrifty IVs
Terminology from XehrFelrose (video). Defined here mechanically, not as a gameplay call: a Premium spread drops no matchups versus a perfect (hundo) IV spread in the stated case; a Thrifty spread drops only the matchups listed next to it. Whether those matchups matter is your call.

These terms and the breakdown that follows are adapted from XehrFelrose's Master League IV deep dives.

The build

This guide assumes Goodra with its standard Master League moveset. Base stats atk 220 / def 242 / hp 207.

Check my IVs

Paste one or more candidate spreads as atk/def/hp (for example 15/15/14, 15/14/15), and this builds a PvPoke-style matchups table showing only the matchups where those spreads differ. Spreads that agree everywhere are hidden, so the table stays scannable. This guide covers IVs 15 down to 12; the richest close-call detail is on spreads that drop a single stat. Enter two or more spreads and you also get a leftover-HP margin view (how much more convincingly each wins) and a ✦ marker for matchups that flip when you toggle your own best-buddy (L50 ↔ L51) in the selected Case.

Versus the Master League meta

Win/loss at a perfect IV on the 3 even shields (0-0, 1-1, 2-2), in the best buddy, vs a best-buddy meta case (you L51 vs opponents L51), vs the 60-strong Master top-60. The full per-shield picture is in the stat tables below.

Shield-dependent (split on even shields): Kyurem (White), Dialga (Origin), Reshiram, Ursaluna, Eternatus, Reshiram (Shadow), Kyurem (Black), Ursaluna (Shadow), Necrozma (Dawn Wings), Marshadow, Zekrom, Lugia (Shadow), Garchomp (Shadow), Groudon, Garchomp, Gyarados (Shadow), Palkia, Latios (Shadow), Meloetta (Aria), Dialga, Kyurem, Gholdengo, Dragonite (Shadow), Mewtwo (Shadow), Groudon (Shadow), Hydreigon (Shadow).

What best buddy changes (at a perfect IV)

Matchups best buddy (L51) gains over not best-buddying (L50), holding the meta's best-buddy status fixed. Even shields, perfect IV.

Vs a non-best-buddy meta

Gains: Goodra 0-0, Goodra 1-1, Goodra 2-2, Keldeo (Ordinary) 1-2, Keldeo (Resolute) 0-1, Melmetal 1-0, Metagross (Shadow) 2-1

Vs a best-buddy meta

Gains: Landorus (Therian) 1-1, Landorus (Therian) 1-2, Primarina 1-0, Rillaboom 1-2, Rillaboom 2-2, Ursaluna (Shadow) 0-0, Ursaluna 2-2
Gives up: Solgaleo 1-1, Solgaleo 2-1, Solgaleo 2-2

Attack IVs

Attack at a perfect IV: 198.6 at L51 (best buddy), 197.5 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14196.6GoodraRillaboom
13195.8GoodraRillaboom
12194.9GoodraRillaboom, Latias (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Atk:
  • Landorus (Therian) 0-0 energy banked: still wins but banks 38 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 38)
  • Landorus (Therian) 1-0 energy banked: still wins but banks 38 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 38)
  • Landorus (Therian) 2-0 energy banked: still wins but banks 38 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 38)
  • Ursaluna (Shadow) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Atk:
  • Ho-Oh 1-1 near-death win: still wins but barely survives, 24 HP left of 186 -- a perfect 15/15/15 keeps 135
  • Ho-Oh 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Landorus (Therian) 0-0 energy banked: still wins but banks 38 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 38)
  • Landorus (Therian) 1-0 energy banked: still wins but banks 38 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 38)
  • Landorus (Therian) 2-0 energy banked: still wins but banks 38 less energy than a perfect 15/15/15, about one fewer charged move (now 0, was 38)
  • Ursaluna (Shadow) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Zygarde (Complete Forme) 0-0 near-death win: still wins but barely survives, 3 HP left of 186 -- a perfect 15/15/15 keeps 59
  • Zygarde (Complete Forme) 1-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Zygarde (Complete Forme) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

No best buddy, vs a best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14196.6---
13195.8-Latias (Shadow)-
12194.9-Lugia (Shadow), Garchomp (Shadow), Latias (Shadow)

Best buddy, vs a non-best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14197.8-Enamorus (Therian)-
13197.0GoodraRillaboom, Enamorus (Therian)
12196.1GoodraRillaboom, Enamorus (Therian)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Atk:
  • Keldeo (Ordinary) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Keldeo (Resolute) 0-0 near-death win: still wins but barely survives, 24 HP left of 187 -- a perfect 15/15/15 keeps 88
  • Keldeo (Resolute) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Atk:
  • Keldeo (Ordinary) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Keldeo (Resolute) 0-0 near-death win: still wins but barely survives, 24 HP left of 187 -- a perfect 15/15/15 keeps 88
  • Keldeo (Resolute) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Best buddy, vs a best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14197.8GoodraRillaboom
13197.0GoodraRillaboom
12196.1GoodraRillaboom, Latias (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Ursaluna (Shadow) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Zygarde (Complete Forme) 0-0 near-death win: still wins but barely survives, 4 HP left of 187 -- a perfect 15/15/15 keeps 60
  • Zygarde (Complete Forme) 1-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Zygarde (Complete Forme) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 Atk:
  • Lugia (Shadow) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Ursaluna (Shadow) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Zygarde (Complete Forme) 0-0 near-death win: still wins but barely survives, 4 HP left of 187 -- a perfect 15/15/15 keeps 60
  • Zygarde (Complete Forme) 1-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Zygarde (Complete Forme) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Atk:
  • Lugia (Shadow) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Ursaluna (Shadow) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Zygarde (Complete Forme) 0-0 near-death win: still wins but barely survives, 4 HP left of 187 -- a perfect 15/15/15 keeps 60
  • Zygarde (Complete Forme) 1-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Zygarde (Complete Forme) 2-0 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Defense IVs

Defense at a perfect IV: 217.2 at L51 (best buddy), 216.0 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14215.1-
13214.3-
12213.4Kyogre, Metagross (Shadow), Latios (Shadow), Meloetta (Aria)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Def:
  • Ursaluna (Shadow) 1-1 near-death win: still wins but barely survives, 18 HP left of 186 -- a perfect 15/15/15 keeps 37
13 Def:
  • Ursaluna (Shadow) 1-1 near-death win: still wins but barely survives, 18 HP left of 186 -- a perfect 15/15/15 keeps 37
12 Def:
  • Latios (Shadow) 2-2 near-death win: still wins but barely survives, 4 HP left of 186 -- a perfect 15/15/15 keeps 34
  • Ursaluna (Shadow) 1-1 near-death win: still wins but barely survives, 17 HP left of 186 -- a perfect 15/15/15 keeps 37

No best buddy, vs a best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14215.1Kyogre, Metagross (Shadow)
13214.3Kyogre, Metagross (Shadow), Latios (Shadow), Meloetta (Aria)
12213.4Kyogre, Eternatus, Lunala, Metagross (Shadow), Latios (Shadow), Meloetta (Aria)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Def:
  • Latios (Shadow) 2-2 near-death win: still wins but barely survives, 4 HP left of 186 -- a perfect 15/15/15 keeps 34
12 Def:
  • Latios (Shadow) 2-2 near-death win: still wins but barely survives, 4 HP left of 186 -- a perfect 15/15/15 keeps 34

Best buddy, vs a non-best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14216.4Garchomp
13215.6Keldeo (Resolute), Garchomp, Keldeo (Ordinary)
12214.7Keldeo (Resolute), Garchomp, Keldeo (Ordinary)

Best buddy, vs a best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14216.4-
13215.6-
12214.7Kyogre, Metagross (Shadow), Latios (Shadow), Meloetta (Aria)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
12 Def:
  • Latios (Shadow) 2-2 near-death win: still wins but barely survives, 5 HP left of 187 -- a perfect 15/15/15 keeps 35
  • Reshiram 1-1 near-death win: still wins but barely survives, 15 HP left of 187 -- a perfect 15/15/15 keeps 61
  • Ursaluna (Shadow) 1-1 near-death win: still wins but barely survives, 18 HP left of 187 -- a perfect 15/15/15 keeps 38

HP IVs

HP at a perfect IV: 187 at L51 (best buddy), 186 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

HPHPMatchups dropped (you-opp)
14185
13184
12184
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 HP:
  • Ursaluna (Shadow) 1-1 near-death win: still wins but barely survives, 18 HP left of 185 -- a perfect 15/15/15 keeps 37
13 HP:
  • Ursaluna (Shadow) 1-1 near-death win: still wins but barely survives, 17 HP left of 184 -- a perfect 15/15/15 keeps 37
12 HP:
  • Ursaluna (Shadow) 1-1 near-death win: still wins but barely survives, 17 HP left of 184 -- a perfect 15/15/15 keeps 37

No best buddy, vs a best-buddy meta

HPHPMatchups dropped (you-opp)
14185
13184
12184

Best buddy, vs a non-best-buddy meta

HPHPMatchups dropped (you-opp)
14186
13185
12185
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 HP:
  • Reshiram 1-1 near-death win: still wins but barely survives, 15 HP left of 186 -- a perfect 15/15/15 keeps 61
13 HP:
  • Reshiram 1-1 near-death win: still wins but barely survives, 14 HP left of 185 -- a perfect 15/15/15 keeps 61
  • Ursaluna (Shadow) 1-1 near-death win: still wins but barely survives, 18 HP left of 185 -- a perfect 15/15/15 keeps 39
12 HP:
  • Reshiram 1-1 near-death win: still wins but barely survives, 14 HP left of 185 -- a perfect 15/15/15 keeps 61
  • Ursaluna (Shadow) 1-1 near-death win: still wins but barely survives, 18 HP left of 185 -- a perfect 15/15/15 keeps 39

Best buddy, vs a best-buddy meta

HPHPMatchups dropped (you-opp)
14186
13185
12185
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 HP:
  • Reshiram 1-1 near-death win: still wins but barely survives, 15 HP left of 186 -- a perfect 15/15/15 keeps 61
13 HP:
  • Reshiram 1-1 near-death win: still wins but barely survives, 14 HP left of 185 -- a perfect 15/15/15 keeps 61
  • Ursaluna (Shadow) 1-1 near-death win: still wins but barely survives, 18 HP left of 185 -- a perfect 15/15/15 keeps 38
12 HP:
  • Reshiram 1-1 near-death win: still wins but barely survives, 14 HP left of 185 -- a perfect 15/15/15 keeps 61
  • Ursaluna (Shadow) 1-1 near-death win: still wins but barely survives, 18 HP left of 185 -- a perfect 15/15/15 keeps 38

Every spread with all three IVs from 12 to 15 (the practical range above the 10/10/10 legendary catch floor), sorted so the spreads that drop nothing come first. "Premium" drops no matchups versus a perfect IV in the stated case; everything else lists exactly what it gives up. The first two tables compare against a best-buddied meta (the realistic, harder case); the last two against a non-best-buddied meta, which is strictly easier.

If you best buddy (L51), vs a best-buddy meta

CP and stats at L51; drops measured in the best-buddy vs best-buddy case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
401015/15/15100.00%198.6217.2187drops nothing (Premium)
400315/14/1599.61%198.6216.4187
400115/15/1499.47%198.6217.2186
399515/13/1599.22%198.6215.6187
399314/15/1599.57%197.8217.2187
397613/15/1599.15%197.0217.2187
398514/14/1599.19%197.8216.4187
399315/14/1499.08%198.6216.4186
398414/15/1499.04%197.8217.2186
398715/12/1598.83%198.6214.7187
397814/13/1598.80%197.8215.6187
396813/14/1598.76%197.0216.4187
395912/15/1598.72%196.1217.2187
396713/15/1498.62%197.0217.2186
396113/13/1598.38%197.0215.6187
395012/15/1498.20%196.1217.2186
395112/14/1598.34%196.1216.4187
394412/13/1597.96%196.1215.6187
398615/13/1498.69%198.6215.6186
397815/12/1498.30%198.6214.7186
397614/14/1498.66%197.8216.4186
397014/12/1598.41%197.8214.7187
395913/14/1498.23%197.0216.4186
395313/12/1597.99%197.0214.7187
394212/14/1497.81%196.1216.4186
393612/12/1597.57%196.1214.7187
399215/15/1398.93%198.6217.2185
398315/15/1298.93%198.6217.2185
398415/14/1398.55%198.6216.4185
397515/14/1298.55%198.6216.4185
397715/13/1398.16%198.6215.6185
396815/13/1298.16%198.6215.6185
396915/12/1397.78%198.6214.7185
396015/12/1297.78%198.6214.7185
396914/13/1498.27%197.8215.6186
396114/12/1497.89%197.8214.7186
395213/13/1497.85%197.0215.6186
394413/12/1497.47%197.0214.7186
393512/13/1497.43%196.1215.6186
392712/12/1497.05%196.1214.7186
397514/15/1398.51%197.8217.2185
396614/15/1298.51%197.8217.2185
396714/14/1398.13%197.8216.4185
395814/14/1298.13%197.8216.4185
395813/15/1398.09%197.0217.2185
394913/15/1298.09%197.0217.2185
396014/13/1397.74%197.8215.6185
395114/13/1297.74%197.8215.6185
395113/14/1397.71%197.0216.4185
394213/14/1297.71%197.0216.4185
394112/15/1397.67%196.1217.2185
393212/15/1297.67%196.1217.2185
395214/12/1397.36%197.8214.7185
394314/12/1297.36%197.8214.7185
394313/13/1397.33%197.0215.6185
393413/13/1297.33%197.0215.6185
393412/14/1397.29%196.1216.4185
392512/14/1297.29%196.1216.4185
393513/12/1396.94%197.0214.7185
392613/12/1296.94%197.0214.7185
392612/13/1396.91%196.1215.6185
391712/13/1296.91%196.1215.6185
391812/12/1396.53%196.1214.7185
390912/12/1296.53%196.1214.7185

If you do not best buddy (L50), vs a best-buddy meta

CP and stats at L50; drops measured in the no-best-buddy vs best-buddy case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
396315/15/15100.00%197.5216.0186drops nothing (Premium)
394614/15/1599.57%196.6216.0186drops nothing (Premium)
392913/15/1599.15%195.8216.0186drops nothing (Premium)
395415/15/1499.46%197.5216.0185
1-1 Lunala
1-2 Lunala
393714/15/1499.04%196.6216.0185
1-1 Lunala
1-2 Lunala
394515/15/1398.92%197.5216.0184
1-1 Lunala
1-2 Lunala
393615/15/1298.92%197.5216.0184
1-1 Lunala
1-2 Lunala
391212/15/1598.72%194.9216.0186
392013/15/1498.62%195.8216.0185
1-1 Lunala
1-2 Lunala
392814/15/1398.50%196.6216.0184
1-1 Lunala
1-2 Lunala
391914/15/1298.50%196.6216.0184
1-1 Lunala
1-2 Lunala
391213/15/1398.08%195.8216.0184
1-1 Lunala
1-2 Lunala
390313/15/1298.08%195.8216.0184
1-1 Lunala
1-2 Lunala
395515/14/1599.61%197.5215.1186
1-2 Lunala
393814/14/1599.19%196.6215.1186
1-2 Lunala
392213/14/1598.76%195.8215.1186
1-2 Lunala
394815/13/1599.22%197.5214.3186
1-2 Lunala
393114/13/1598.80%196.6214.3186
1-2 Lunala
391413/13/1598.38%195.8214.3186
1-2 Lunala
394615/14/1499.08%197.5215.1185
1-2 Lunala
394015/12/1598.83%197.5213.4186
1-2 Lunala
393014/14/1498.65%196.6215.1185
1-2 Lunala
392314/12/1598.41%196.6213.4186
1-2 Lunala
391313/14/1498.23%195.8215.1185
1-2 Lunala
390613/12/1597.99%195.8213.4186
1-2 Lunala
393915/13/1498.69%197.5214.3185
392214/13/1498.27%196.6214.3185
390412/15/1498.19%194.9216.0185
390513/13/1497.85%195.8214.3185
389512/15/1397.66%194.9216.0184
388612/15/1297.66%194.9216.0184
393715/14/1398.54%197.5215.1184
1-2 Lunala
392815/14/1298.54%197.5215.1184
1-2 Lunala
393115/12/1498.30%197.5213.4185
392114/14/1398.12%196.6215.1184
1-2 Lunala
391214/14/1298.12%196.6215.1184
1-2 Lunala
391414/12/1497.88%196.6213.4185
390413/14/1397.70%195.8215.1184
1-2 Lunala
389513/14/1297.70%195.8215.1184
1-2 Lunala
389713/12/1497.46%195.8213.4185
390512/14/1598.34%194.9215.1186
393015/13/1398.15%197.5214.3184
392115/13/1298.15%197.5214.3184
389712/13/1597.96%194.9214.3186
391314/13/1397.74%196.6214.3184
390414/13/1297.74%196.6214.3184
389613/13/1397.32%195.8214.3184
388713/13/1297.32%195.8214.3184
389612/14/1497.81%194.9215.1185
389012/12/1597.57%194.9213.4186
392215/12/1397.77%197.5213.4184
391315/12/1297.77%197.5213.4184
388812/13/1497.43%194.9214.3185
390514/12/1397.35%196.6213.4184
389614/12/1297.35%196.6213.4184
388913/12/1396.94%195.8213.4184
388013/12/1296.94%195.8213.4184
388712/14/1397.28%194.9215.1184
387812/14/1297.28%194.9215.1184
388112/12/1497.05%194.9213.4185
388012/13/1396.90%194.9214.3184
387112/13/1296.90%194.9214.3184
387212/12/1396.52%194.9213.4184
386312/12/1296.52%194.9213.4184

If you best buddy (L51), vs a non-best-buddy meta

CP and stats at L51; drops measured in the best-buddy vs no-best-buddy-meta case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
401015/15/15100.00%198.6217.2187drops nothing (Premium)
399314/15/1599.57%197.8217.2187drops nothing (Premium)
400315/14/1599.61%198.6216.4187
398514/14/1599.19%197.8216.4187
400115/15/1499.47%198.6217.2186
399315/14/1499.08%198.6216.4186
398414/15/1499.04%197.8217.2186
397614/14/1498.66%197.8216.4186
399515/13/1599.22%198.6215.6187
397814/13/1598.80%197.8215.6187
398715/12/1598.83%198.6214.7187
398615/13/1498.69%198.6215.6186
397014/12/1598.41%197.8214.7187
397613/15/1599.15%197.0217.2187
0-0 Goodra
0-1 Ho-Oh
1-1 Goodra
397815/12/1498.30%198.6214.7186
396914/13/1498.27%197.8215.6186
399215/15/1398.93%198.6217.2185
398315/15/1298.93%198.6217.2185
396813/14/1598.76%197.0216.4187
0-0 Goodra
0-1 Ho-Oh
1-1 Goodra
395912/15/1598.72%196.1217.2187
0-0 Goodra
0-1 Ho-Oh
1-1 Goodra
396114/12/1497.89%197.8214.7186
397514/15/1398.51%197.8217.2185
396614/15/1298.51%197.8217.2185
395112/14/1598.34%196.1216.4187
0-0 Goodra
0-1 Ho-Oh
1-1 Goodra
396713/15/1498.62%197.0217.2186
398415/14/1398.55%198.6216.4185
397515/14/1298.55%198.6216.4185
396113/13/1598.38%197.0215.6187
395913/14/1498.23%197.0216.4186
395012/15/1498.20%196.1217.2186
397715/13/1398.16%198.6215.6185
396815/13/1298.16%198.6215.6185
396714/14/1398.13%197.8216.4185
395814/14/1298.13%197.8216.4185
396915/12/1397.78%198.6214.7185
396015/12/1297.78%198.6214.7185
395313/12/1597.99%197.0214.7187
394412/13/1597.96%196.1215.6187
394212/14/1497.81%196.1216.4186
396014/13/1397.74%197.8215.6185
395114/13/1297.74%197.8215.6185
395214/12/1397.36%197.8214.7185
394314/12/1297.36%197.8214.7185
393612/12/1597.57%196.1214.7187
395213/13/1497.85%197.0215.6186
394413/12/1497.47%197.0214.7186
393512/13/1497.43%196.1215.6186
395813/15/1398.09%197.0217.2185
394913/15/1298.09%197.0217.2185
392712/12/1497.05%196.1214.7186
394112/15/1397.67%196.1217.2185
393212/15/1297.67%196.1217.2185
395113/14/1397.71%197.0216.4185
394213/14/1297.71%197.0216.4185
394313/13/1397.33%197.0215.6185
393413/13/1297.33%197.0215.6185
393412/14/1397.29%196.1216.4185
392512/14/1297.29%196.1216.4185
393513/12/1396.94%197.0214.7185
392613/12/1296.94%197.0214.7185
392612/13/1396.91%196.1215.6185
391712/13/1296.91%196.1215.6185
391812/12/1396.53%196.1214.7185
390912/12/1296.53%196.1214.7185

If you do not best buddy (L50), vs a non-best-buddy meta

CP and stats at L50; drops measured in the no-best-buddy vs no-best-buddy-meta case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
396315/15/15100.00%197.5216.0186drops nothing (Premium)
395515/14/1599.61%197.5215.1186
394614/15/1599.57%196.6216.0186
0-1 Ho-Oh
394815/13/1599.22%197.5214.3186
394015/12/1598.83%197.5213.4186
392913/15/1599.15%195.8216.0186
0-1 Ho-Oh
391212/15/1598.72%194.9216.0186
0-1 Ho-Oh
395415/15/1499.46%197.5216.0185
393814/14/1599.19%196.6215.1186
394615/14/1499.08%197.5215.1185
394515/15/1398.92%197.5216.0184
393615/15/1298.92%197.5216.0184
393915/13/1498.69%197.5214.3185
393715/14/1398.54%197.5215.1184
392815/14/1298.54%197.5215.1184
393115/12/1498.30%197.5213.4185
393015/13/1398.15%197.5214.3184
392115/13/1298.15%197.5214.3184
393114/13/1598.80%196.6214.3186
392213/14/1598.76%195.8215.1186
392314/12/1598.41%196.6213.4186
390512/14/1598.34%194.9215.1186
393714/15/1499.04%196.6216.0185
393014/14/1498.65%196.6215.1185
392814/15/1398.50%196.6216.0184
391914/15/1298.50%196.6216.0184
391413/13/1598.38%195.8214.3186
392214/13/1498.27%196.6214.3185
392114/14/1398.12%196.6215.1184
391214/14/1298.12%196.6215.1184
390613/12/1597.99%195.8213.4186
389712/13/1597.96%194.9214.3186
391414/12/1497.88%196.6213.4185
392215/12/1397.77%197.5213.4184
391315/12/1297.77%197.5213.4184
391314/13/1397.74%196.6214.3184
390414/13/1297.74%196.6214.3184
389012/12/1597.57%194.9213.4186
392013/15/1498.62%195.8216.0185
391313/14/1498.23%195.8215.1185
390412/15/1498.19%194.9216.0185
391213/15/1398.08%195.8216.0184
390313/15/1298.08%195.8216.0184
390513/13/1497.85%195.8214.3185
389612/14/1497.81%194.9215.1185
390413/14/1397.70%195.8215.1184
389513/14/1297.70%195.8215.1184
389512/15/1397.66%194.9216.0184
388612/15/1297.66%194.9216.0184
389713/12/1497.46%195.8213.4185
388812/13/1497.43%194.9214.3185
390514/12/1397.35%196.6213.4184
389614/12/1297.35%196.6213.4184
389613/13/1397.32%195.8214.3184
388713/13/1297.32%195.8214.3184
388712/14/1397.28%194.9215.1184
387812/14/1297.28%194.9215.1184
388112/12/1497.05%194.9213.4185
388012/13/1396.90%194.9214.3184
387112/13/1296.90%194.9214.3184
388913/12/1396.94%195.8213.4184
388013/12/1296.94%195.8213.4184
387212/12/1396.52%194.9213.4184
386312/12/1296.52%194.9213.4184

Method and caveats

Format adapted from XehrFelrose's Master League IV deep dives; numbers independently simulated. Generated by scripts/iv_envelope_analysis.py + scripts/render_iv_envelope_article.py.
Battle engine is a Python port of PvPoke; all game data from PvPoke by Empoleon_Dynamite (MIT license). This project would not exist without it.