Kyurem (White): Master League IV Guide

How far your IVs can slip before this Master League attacker gives up specific matchups, using its standard Master League moveset. Breakpoints, bulkpoints, CMP, and named matchups across the full best-buddy grid, over all 9 ordered shields, your-opp (0-0 .. 2-2).

Format credit: the structure, terminology, and presentation of this guide are adapted from XehrFelrose's Master League IV deep dives. In particular the "Terms to know" vocabulary (including the "Premium" vs "Thrifty" IV framing), and the per-stat by best-buddy by shield breakdown, follow XehrFelrose's work. The numbers here are independently re-simulated with this project's own engine, not taken from the video.

What this covers

Terms to know

Breakpoint
An attack-stat threshold where your fast move deals 1 more damage to a specific opponent. Most impactful on fast moves that fire every turn.
Bulkpoint
A defense-stat threshold where a specific opponent's fast move deals 1 less damage to you.
CMP (charge-move priority)
When both Pokemon throw a charged move on the same turn, the one with the higher attack stat goes first. "CMP lost" means a lower attack IV drops you below an opponent's attack, so you would lose that simultaneous-throw.
Shields (you-opp)
Shield scenarios are written you-opp (your shields first). This guide covers all 9 ordered scenarios (0-0, 0-1, 0-2, 1-0, 1-1, 1-2, 2-0, 2-1, 2-2), so "you 2 / opp 1" (2-1) is distinct from "you 1 / opp 2" (1-2). Even energy, standard movesets.
BB (best buddy)
Best-buddy boost adds one level (L50 to L51). In Master League there is no CP cap, so that level fully applies.
Premium vs Thrifty IVs
Terminology from XehrFelrose (video). Defined here mechanically, not as a gameplay call: a Premium spread drops no matchups versus a perfect (hundo) IV spread in the stated case; a Thrifty spread drops only the matchups listed next to it. Whether those matchups matter is your call.

These terms and the breakdown that follows are adapted from XehrFelrose's Master League IV deep dives.

The build

This guide assumes Kyurem (White) with its standard Master League moveset. Base stats atk 310 / def 183 / hp 245.

Check my IVs

Paste one or more candidate spreads as atk/def/hp (for example 15/15/14, 15/14/15), and this builds a PvPoke-style matchups table showing only the matchups where those spreads differ. Spreads that agree everywhere are hidden, so the table stays scannable. This guide covers IVs 15 down to 12; the richest close-call detail is on spreads that drop a single stat. Enter two or more spreads and you also get a leftover-HP margin view (how much more convincingly each wins) and a ✦ marker for matchups that flip when you toggle your own best-buddy (L50 ↔ L51) in the selected Case.

Versus the Master League meta

Win/loss at a perfect IV on the 3 even shields (0-0, 1-1, 2-2), in the best buddy, vs a best-buddy meta case (you L51 vs opponents L51), vs the 60-strong Master top-60. The full per-shield picture is in the stat tables below.

Shield-dependent (split on even shields): Palkia (Origin), Metagross, Dialga (Origin), Reshiram, Ursaluna, Eternatus, Reshiram (Shadow), Kyurem (Black), Lunala, Zamazenta (Crowned Shield), Ursaluna (Shadow), Garchomp (Shadow), Garchomp, Gyarados (Shadow), Latios (Shadow), Giratina (Altered) (Shadow), Florges, Solgaleo, Dialga (Shadow), Dialga, Primarina, Kyurem, Dragonite (Shadow), Latios, Mewtwo (Shadow), Groudon (Shadow), Hydreigon (Shadow), Goodra, Latias (Shadow), Togekiss, Enamorus (Therian).

What best buddy changes (at a perfect IV)

Matchups best buddy (L51) gains over not best-buddying (L50), holding the meta's best-buddy status fixed. Even shields, perfect IV.

Vs a non-best-buddy meta

Gains: Kyurem (Black) 0-0, Kyurem (White) 0-0, Kyurem (White) 1-1, Kyurem (White) 2-2, Primarina 1-1, Primarina 2-2

Vs a best-buddy meta

Gains: Florges 1-1, Metagross 1-1, Necrozma (Dusk Mane) 0-0

Attack IVs

Attack at a perfect IV: 274.7 at L51 (best buddy), 273.1 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14272.3Kyurem (White), Kyurem (Black)Garchomp (Shadow)-
13271.4Kyurem (White), Kyurem (Black)Garchomp (Shadow)-
12270.6Kyurem (White), Kyurem (Black)Garchomp (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Metagross 1-0 energy banked: still wins but banks 45 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 47)
  • Metagross 2-0 energy banked: still wins but banks 45 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 47)
13 Atk:
  • Lugia 0-0 near-death win: still wins but barely survives, 8 HP left of 218 -- a perfect 15/15/15 keeps 96
  • Metagross 1-0 energy banked: still wins but banks 45 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 47)
  • Metagross 2-0 energy banked: still wins but banks 45 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 47)
12 Atk:
  • Lugia 0-0 near-death win: still wins but barely survives, 8 HP left of 218 -- a perfect 15/15/15 keeps 96
  • Metagross 1-0 energy banked: still wins but banks 45 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 47)
  • Metagross 2-0 energy banked: still wins but banks 45 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 47)

No best buddy, vs a best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14272.3---
13271.4-Necrozma (Dusk Mane), Dialga (Shadow)-
12270.6-Necrozma (Dusk Mane), Giratina (Altered) (Shadow), Dialga (Shadow), Giratina (Altered)-
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Atk:
  • Necrozma (Dusk Mane) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
12 Atk:
  • Giratina (Altered) (Shadow) 2-2 energy banked: still wins but banks 99 less energy than a perfect 15/15/15, about one fewer charged move (now 1, was 100)
  • Necrozma (Dusk Mane) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Best buddy, vs a non-best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14273.9Metagross (Shadow)-
13273.0Kyurem (White), Kyurem (Black), Metagross (Shadow), Hydreigon (Shadow)-
12272.2Kyurem (White), Kyurem (Black), Metagross (Shadow), Hydreigon (Shadow)Garchomp (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
12 Atk:
  • Metagross 1-0 energy banked: still wins but banks 45 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 47)
  • Metagross 2-0 energy banked: still wins but banks 45 less energy than a perfect 15/15/15, about one fewer charged move (now 2, was 47)

Best buddy, vs a best-buddy meta

AtkAttackCMP lostBreakpoint lostMatchups dropped (you-opp)
14273.9Kyurem (White), Kyurem (Black)Garchomp (Shadow)
13273.0Kyurem (White), Kyurem (Black)Garchomp (Shadow)
12272.2Kyurem (White), Kyurem (Black)Garchomp (Shadow)
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Atk:
  • Metagross 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-2 near-death win: still wins but barely survives, 9 HP left of 219 -- a perfect 15/15/15 keeps 96
13 Atk:
  • Metagross 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-2 near-death win: still wins but barely survives, 9 HP left of 219 -- a perfect 15/15/15 keeps 96
12 Atk:
  • Metagross 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
  • Tapu Lele 2-2 near-death win: still wins but barely survives, 9 HP left of 219 -- a perfect 15/15/15 keeps 96

Defense IVs

Defense at a perfect IV: 167.4 at L51 (best buddy), 166.4 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14165.5-
13164.7Zacian (Crowned Sword), Zamazenta (Crowned Shield), Mewtwo (Shadow), Gyarados
12163.9Zacian (Crowned Sword), Zamazenta (Crowned Shield), Necrozma (Dawn Wings), Garchomp (Shadow), Melmetal, Kyurem, Mewtwo (Shadow), Gyarados
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Def:
  • Florges 1-0 near-death win: still wins but barely survives, 9 HP left of 218 -- a perfect 15/15/15 keeps 123
13 Def:
  • Florges 1-0 near-death win: still wins but barely survives, 8 HP left of 218 -- a perfect 15/15/15 keeps 123
  • Gyarados 1-1 near-death win: still wins but barely survives, 28 HP left of 218 -- a perfect 15/15/15 keeps 55
12 Def:
  • Florges 1-0 near-death win: still wins but barely survives, 8 HP left of 218 -- a perfect 15/15/15 keeps 123
  • Gyarados 1-1 near-death win: still wins but barely survives, 28 HP left of 218 -- a perfect 15/15/15 keeps 55
  • Kyurem 1-1 near-death win: still wins but barely survives, 22 HP left of 218 -- a perfect 15/15/15 keeps 45
  • Yveltal 1-1 near-death win: still wins but barely survives, 15 HP left of 218 -- a perfect 15/15/15 keeps 100

No best buddy, vs a best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14165.5Mewtwo (Shadow), Gyarados
13164.7Necrozma (Dawn Wings), Garchomp (Shadow), Melmetal, Kyurem, Mewtwo (Shadow), Gyarados
12163.9Lugia, Necrozma (Dawn Wings), Lugia (Shadow), Garchomp (Shadow), Melmetal, Meloetta (Aria), Kyurem, Mewtwo (Shadow), Gyarados, Tapu Lele
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 Def:
  • Gyarados 1-1 near-death win: still wins but barely survives, 28 HP left of 218 -- a perfect 15/15/15 keeps 54
13 Def:
  • Gyarados 1-1 near-death win: still wins but barely survives, 28 HP left of 218 -- a perfect 15/15/15 keeps 54
  • Kyurem 1-1 near-death win: still wins but barely survives, 22 HP left of 218 -- a perfect 15/15/15 keeps 44
  • Yveltal 1-1 near-death win: still wins but barely survives, 15 HP left of 218 -- a perfect 15/15/15 keeps 100
12 Def:
  • Gyarados 1-1 near-death win: still wins but barely survives, 27 HP left of 218 -- a perfect 15/15/15 keeps 54
  • Kyurem 1-1 near-death win: still wins but barely survives, 21 HP left of 218 -- a perfect 15/15/15 keeps 44
  • Yveltal 1-1 near-death win: still wins but barely survives, 14 HP left of 218 -- a perfect 15/15/15 keeps 100

Best buddy, vs a non-best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14166.5--
13165.7Ho-Oh, Ho-Oh (Shadow)
12164.8Zacian (Crowned Sword), Zamazenta (Crowned Shield), Ho-Oh, Mewtwo (Shadow), Ho-Oh (Shadow), Gyarados
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
12 Def:
  • Gyarados 1-1 near-death win: still wins but barely survives, 29 HP left of 219 -- a perfect 15/15/15 keeps 56

Best buddy, vs a best-buddy meta

DefDefenseBulkpoint lostMatchups dropped (you-opp)
14166.5--
13165.7Zacian (Crowned Sword), Zamazenta (Crowned Shield), Mewtwo (Shadow), Gyarados
12164.8Zacian (Crowned Sword), Zamazenta (Crowned Shield), Necrozma (Dawn Wings), Garchomp (Shadow), Melmetal, Kyurem, Mewtwo (Shadow), Gyarados
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 Def:
  • Florges 1-0 near-death win: still wins but barely survives, 9 HP left of 219 -- a perfect 15/15/15 keeps 124
  • Gyarados 1-1 near-death win: still wins but barely survives, 29 HP left of 219 -- a perfect 15/15/15 keeps 56
12 Def:
  • Florges 1-0 near-death win: still wins but barely survives, 9 HP left of 219 -- a perfect 15/15/15 keeps 124
  • Gyarados 1-1 near-death win: still wins but barely survives, 29 HP left of 219 -- a perfect 15/15/15 keeps 56
  • Kyurem 1-1 near-death win: still wins but barely survives, 23 HP left of 219 -- a perfect 15/15/15 keeps 46

HP IVs

HP at a perfect IV: 219 at L51 (best buddy), 218 at L50. Each row drops only that one stat (the other two stay 15); matchups shown are those given up versus a perfect IV.

No best buddy, vs a non-best-buddy meta

HPHPMatchups dropped (you-opp)
14217-
13216
12215
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
13 HP:
  • Florges 1-0 near-death win: still wins but barely survives, 8 HP left of 216 -- a perfect 15/15/15 keeps 123
  • Yveltal 1-1 near-death win: still wins but barely survives, 14 HP left of 216 -- a perfect 15/15/15 keeps 100
12 HP:
  • Florges 1-0 near-death win: still wins but barely survives, 7 HP left of 215 -- a perfect 15/15/15 keeps 123
  • Yveltal 1-1 near-death win: still wins but barely survives, 13 HP left of 215 -- a perfect 15/15/15 keeps 100

No best buddy, vs a best-buddy meta

HPHPMatchups dropped (you-opp)
14217-
13216
12215
Close calls (still a win, but the post-match margin shifts enough to matter: a shield spent, a near-death survival, or roughly one fewer charged move of energy banked)
14 HP:
  • Yveltal 1-1 near-death win: still wins but barely survives, 14 HP left of 217 -- a perfect 15/15/15 keeps 100
  • Zacian (Crowned Sword) 2-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)
13 HP:
  • Yveltal 1-1 near-death win: still wins but barely survives, 13 HP left of 216 -- a perfect 15/15/15 keeps 100
12 HP:
  • Yveltal 1-1 near-death win: still wins but barely survives, 12 HP left of 215 -- a perfect 15/15/15 keeps 100
  • Zygarde (Complete Forme) 1-1 shield spent: keeps the win, but has to spend 1 more shield than a perfect 15/15/15 (now 0 left, was 1)

Best buddy, vs a non-best-buddy meta

HPHPMatchups dropped (you-opp)
14218
13218
12217

Best buddy, vs a best-buddy meta

HPHPMatchups dropped (you-opp)
14218-
13218-
12217-

Every spread with all three IVs from 12 to 15 (the practical range above the 10/10/10 legendary catch floor), sorted so the spreads that drop nothing come first. "Premium" drops no matchups versus a perfect IV in the stated case; everything else lists exactly what it gives up. The first two tables compare against a best-buddied meta (the realistic, harder case); the last two against a non-best-buddied meta, which is strictly easier.

If you best buddy (L51), vs a best-buddy meta

CP and stats at L51; drops measured in the best-buddy vs best-buddy case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
526815/15/15100.00%274.7167.4219drops nothing (Premium)
525815/15/1499.54%274.7167.4218drops nothing (Premium)
524815/15/1399.54%274.7167.4218drops nothing (Premium)
525515/14/1599.49%274.7166.5219drops nothing (Premium)
523815/15/1299.09%274.7167.4217drops nothing (Premium)
525214/15/1599.69%273.9167.4219
524214/15/1499.24%273.9167.4218
523214/15/1399.24%273.9167.4218
523914/14/1599.19%273.9166.5219
524515/14/1499.04%274.7166.5218
523515/14/1399.04%274.7166.5218
522214/15/1298.78%273.9167.4217
522515/14/1298.59%274.7166.5217
523613/15/1599.38%273.0167.4219
522012/15/1599.08%272.2167.4219
524215/13/1598.99%274.7165.7219
522613/15/1498.93%273.0167.4218
521613/15/1398.93%273.0167.4218
522313/14/1598.88%273.0166.5219
522914/14/1498.74%273.9166.5218
521914/14/1398.74%273.9166.5218
521012/15/1498.62%272.2167.4218
520012/15/1398.62%272.2167.4218
520712/14/1598.58%272.2166.5219
523215/13/1498.54%274.7165.7218
522215/13/1398.54%274.7165.7218
522815/12/1598.48%274.7164.8219
520613/15/1298.48%273.0167.4217
520914/14/1298.28%273.9166.5217
519012/15/1298.17%272.2167.4217
522614/13/1598.69%273.9165.7219
521313/14/1498.43%273.0166.5218
520313/14/1398.43%273.0166.5218
521614/13/1498.23%273.9165.7218
520614/13/1398.23%273.9165.7218
521214/12/1598.18%273.9164.8219
519712/14/1498.13%272.2166.5218
518712/14/1398.13%272.2166.5218
519313/14/1297.98%273.0166.5217
517612/14/1297.68%272.2166.5217
521013/13/1598.38%273.0165.7219
521115/13/1298.09%274.7165.7217
519312/13/1598.08%272.2165.7219
521815/12/1498.04%274.7164.8218
0-0 Kyurem
520815/12/1398.04%274.7164.8218
0-0 Kyurem
519913/13/1497.93%273.0165.7218
518913/13/1397.93%273.0165.7218
519613/12/1597.88%273.0164.8219
518312/13/1497.63%272.2165.7218
517312/13/1397.63%272.2165.7218
518012/12/1597.58%272.2164.8219
519514/13/1297.78%273.9165.7217
520214/12/1497.73%273.9164.8218
0-0 Kyurem
519214/12/1397.73%273.9164.8218
0-0 Kyurem
519815/12/1297.59%274.7164.8217
517913/13/1297.48%273.0165.7217
518613/12/1497.43%273.0164.8218
517613/12/1397.43%273.0164.8218
516312/13/1297.18%272.2165.7217
517012/12/1497.13%272.2164.8218
516012/12/1397.13%272.2164.8218
518214/12/1297.29%273.9164.8217
516613/12/1296.98%273.0164.8217
515012/12/1296.68%272.2164.8217

If you do not best buddy (L50), vs a best-buddy meta

CP and stats at L50; drops measured in the no-best-buddy vs best-buddy case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
520615/15/15100.00%273.1166.4218drops nothing (Premium)
519014/15/1599.69%272.3166.4218drops nothing (Premium)
519615/15/1499.54%273.1166.4217drops nothing (Premium)
517413/15/1599.38%271.4166.4218drops nothing (Premium)
518014/15/1499.24%272.3166.4217drops nothing (Premium)
515812/15/1599.08%270.6166.4218drops nothing (Premium)
516413/15/1498.93%271.4166.4217drops nothing (Premium)
514812/15/1498.62%270.6166.4217drops nothing (Premium)
519315/14/1599.49%273.1165.5218
517714/14/1599.19%272.3165.5218
516113/14/1598.88%271.4165.5218
514512/14/1598.58%270.6165.5218
518615/15/1399.08%273.1166.4216
518315/14/1499.04%273.1165.5217
517014/15/1398.78%272.3166.4216
516714/14/1498.73%272.3165.5217
515413/15/1398.47%271.4166.4216
515113/14/1498.43%271.4165.5217
513812/15/1398.17%270.6166.4216
513512/14/1498.12%270.6165.5217
518015/13/1598.99%273.1164.7218
516414/13/1598.69%272.3164.7218
517615/15/1298.62%273.1166.4215
514813/13/1598.38%271.4164.7218
516014/15/1298.32%272.3166.4215
513212/13/1598.08%270.6164.7218
514413/15/1298.02%271.4166.4215
512812/15/1297.71%270.6166.4215
517315/14/1398.58%273.1165.5216
517015/13/1498.54%273.1164.7217
515714/14/1398.28%272.3165.5216
515414/13/1498.23%272.3164.7217
514113/14/1397.98%271.4165.5216
513813/13/1497.93%271.4164.7217
512512/14/1397.67%270.6165.5216
512212/13/1497.63%270.6164.7217
516715/12/1598.48%273.1163.9218
515114/12/1598.18%272.3163.9218
516315/14/1298.13%273.1165.5215
513513/12/1597.88%271.4163.9218
514714/14/1297.82%272.3165.5215
513113/14/1297.52%271.4165.5215
511512/14/1297.22%270.6165.5215
511912/12/1597.58%270.6163.9218
516015/13/1398.08%273.1164.7216
515715/12/1498.03%273.1163.9217
514414/13/1397.78%272.3164.7216
514114/12/1497.73%272.3163.9217
512813/13/1397.48%271.4164.7216
512513/12/1497.43%271.4163.9217
511212/13/1397.18%270.6164.7216
515015/13/1297.63%273.1164.7215
513414/13/1297.33%272.3164.7215
510912/12/1497.13%270.6163.9217
511813/13/1297.03%271.4164.7215
510212/13/1296.73%270.6164.7215
514715/12/1397.58%273.1163.9216
513114/12/1397.28%272.3163.9216
511513/12/1396.98%271.4163.9216
513715/12/1297.13%273.1163.9215
512114/12/1296.83%272.3163.9215
509912/12/1396.68%270.6163.9216
510513/12/1296.53%271.4163.9215
508912/12/1296.23%270.6163.9215

If you best buddy (L51), vs a non-best-buddy meta

CP and stats at L51; drops measured in the best-buddy vs no-best-buddy-meta case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
526815/15/15100.00%274.7167.4219drops nothing (Premium)
525515/14/1599.49%274.7166.5219drops nothing (Premium)
525214/15/1599.69%273.9167.4219
525815/15/1499.54%274.7167.4218
524815/15/1399.54%274.7167.4218
523914/14/1599.19%273.9166.5219
524515/14/1499.04%274.7166.5218
523515/14/1399.04%274.7166.5218
524215/13/1598.99%274.7165.7219
524214/15/1499.24%273.9167.4218
523214/15/1399.24%273.9167.4218
523815/15/1299.09%274.7167.4217
522914/14/1498.74%273.9166.5218
521914/14/1398.74%273.9166.5218
522614/13/1598.69%273.9165.7219
522515/14/1298.59%274.7166.5217
523215/13/1498.54%274.7165.7218
522215/13/1398.54%274.7165.7218
522815/12/1598.48%274.7164.8219
522214/15/1298.78%273.9167.4217
520914/14/1298.28%273.9166.5217
521614/13/1498.23%273.9165.7218
520614/13/1398.23%273.9165.7218
521214/12/1598.18%273.9164.8219
521115/13/1298.09%274.7165.7217
521815/12/1498.04%274.7164.8218
520815/12/1398.04%274.7164.8218
523613/15/1599.38%273.0167.4219
522012/15/1599.08%272.2167.4219
522313/14/1598.88%273.0166.5219
520712/14/1598.58%272.2166.5219
519514/13/1297.78%273.9165.7217
520214/12/1497.73%273.9164.8218
519214/12/1397.73%273.9164.8218
521013/13/1598.38%273.0165.7219
519312/13/1598.08%272.2165.7219
522613/15/1498.93%273.0167.4218
521613/15/1398.93%273.0167.4218
521012/15/1498.62%272.2167.4218
520012/15/1398.62%272.2167.4218
520613/15/1298.48%273.0167.4217
521313/14/1498.43%273.0166.5218
520313/14/1398.43%273.0166.5218
519012/15/1298.17%272.2167.4217
519712/14/1498.13%272.2166.5218
518712/14/1398.13%272.2166.5218
519313/14/1297.98%273.0166.5217
519613/12/1597.88%273.0164.8219
517612/14/1297.68%272.2166.5217
519815/12/1297.59%274.7164.8217
518012/12/1597.58%272.2164.8219
519913/13/1497.93%273.0165.7218
518913/13/1397.93%273.0165.7218
518312/13/1497.63%272.2165.7218
517312/13/1397.63%272.2165.7218
517913/13/1297.48%273.0165.7217
518214/12/1297.29%273.9164.8217
516312/13/1297.18%272.2165.7217
518613/12/1497.43%273.0164.8218
517613/12/1397.43%273.0164.8218
517012/12/1497.13%272.2164.8218
516012/12/1397.13%272.2164.8218
516613/12/1296.98%273.0164.8217
515012/12/1296.68%272.2164.8217

If you do not best buddy (L50), vs a non-best-buddy meta

CP and stats at L50; drops measured in the no-best-buddy vs no-best-buddy-meta case.

CPIVs (A/D/HP)IV %AtkDefHPDrops vs a perfect IV
520615/15/15100.00%273.1166.4218drops nothing (Premium)
519014/15/1599.69%272.3166.4218drops nothing (Premium)
519615/15/1499.54%273.1166.4217drops nothing (Premium)
517413/15/1599.38%271.4166.4218drops nothing (Premium)
518014/15/1499.24%272.3166.4217drops nothing (Premium)
516413/15/1498.93%271.4166.4217drops nothing (Premium)
519315/14/1599.49%273.1165.5218
517714/14/1599.19%272.3165.5218
515812/15/1599.08%270.6166.4218
518315/14/1499.04%273.1165.5217
516113/14/1598.88%271.4165.5218
516714/14/1498.73%272.3165.5217
514812/15/1498.62%270.6166.4217
515113/14/1498.43%271.4165.5217
518615/15/1399.08%273.1166.4216
518015/13/1598.99%273.1164.7218
517014/15/1398.78%272.3166.4216
516414/13/1598.69%272.3164.7218
514512/14/1598.58%270.6165.5218
515413/15/1398.47%271.4166.4216
514813/13/1598.38%271.4164.7218
513512/14/1498.12%270.6165.5217
517315/14/1398.58%273.1165.5216
515714/14/1398.28%272.3165.5216
513812/15/1398.17%270.6166.4216
513212/13/1598.08%270.6164.7218
514113/14/1397.98%271.4165.5216
517615/15/1298.62%273.1166.4215
517015/13/1498.54%273.1164.7217
516715/12/1598.48%273.1163.9218
0-0 Kyurem
516014/15/1298.32%272.3166.4215
515414/13/1498.23%272.3164.7217
515114/12/1598.18%272.3163.9218
0-0 Kyurem
516315/14/1298.13%273.1165.5215
514413/15/1298.02%271.4166.4215
513813/13/1497.93%271.4164.7217
513513/12/1597.88%271.4163.9218
0-0 Kyurem
514714/14/1297.82%272.3165.5215
512512/14/1397.67%270.6165.5216
513113/14/1297.52%271.4165.5215
512812/15/1297.71%270.6166.4215
512212/13/1497.63%270.6164.7217
511912/12/1597.58%270.6163.9218
0-0 Kyurem
511512/14/1297.22%270.6165.5215
516015/13/1398.08%273.1164.7216
515715/12/1498.03%273.1163.9217
514414/13/1397.78%272.3164.7216
514114/12/1497.73%272.3163.9217
512813/13/1397.48%271.4164.7216
512513/12/1497.43%271.4163.9217
515015/13/1297.63%273.1164.7215
513414/13/1297.33%272.3164.7215
511212/13/1397.18%270.6164.7216
510912/12/1497.13%270.6163.9217
511813/13/1297.03%271.4164.7215
510212/13/1296.73%270.6164.7215
514715/12/1397.58%273.1163.9216
513114/12/1397.28%272.3163.9216
511513/12/1396.98%271.4163.9216
513715/12/1297.13%273.1163.9215
512114/12/1296.83%272.3163.9215
509912/12/1396.68%270.6163.9216
510513/12/1296.53%271.4163.9215
508912/12/1296.23%270.6163.9215

Method and caveats

Format adapted from XehrFelrose's Master League IV deep dives; numbers independently simulated. Generated by scripts/iv_envelope_analysis.py + scripts/render_iv_envelope_article.py.
Battle engine is a Python port of PvPoke; all game data from PvPoke by Empoleon_Dynamite (MIT license). This project would not exist without it.